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Meeting Notes
Cowan Cumming edited this page Feb 14, 2019
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I took some very basic notes on some broad gameplay decisions we made during the meeting.
- Panda moves at camera speed, left and right arrows slow or speed up panda
- Less dense platforms
- Enemies and obstacles are generated with the map
- UI can choose levels once they are unlocked
- At the end of a level, you unlock and move on to the next level
- Normal mode: move on to the next level after getting to a certain point in the current one (time/distance in running and climbing levels, beating boss in boss levels)
- Endless mode: choose the level from the main menu where you go for a high score
- Score is based on amount of time/distance survived
- Progressively increase speed (not 100% sure we decided on this)