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Final touches for version 0.1.0.
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crykn committed Jun 3, 2020
1 parent 473cd4f commit c76f4c8
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -60,10 +60,10 @@ Module file (_GdxDefinition.gwt.xml_):
### What is added:

* **gdx & gdx-gwt**
* [NestableFrameBuffer](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/NestableFrameBuffer.java): a nestable framebuffer implementation, see [here](https://github.com/crykn/libgdx-screenmanager/wiki/Custom-FrameBuffer-implementation) for details
* [ShaderProgramFactory](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/ShaderProgramFactory.java) & [ShaderPreconditions](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/ShaderProgramFactory.java#L107): Adds methods to easily create & compile a shader (`#fromString(String, String)`); automatically throws exceptions when the compilation fails; prepends can be ignored
* [NestableFrameBuffer](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/graphics/NestableFrameBuffer.java): a nestable framebuffer implementation, see [here](https://github.com/crykn/libgdx-screenmanager/wiki/Custom-FrameBuffer-implementation) for details
* [ShaderProgramFactory](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/graphics/ShaderProgramFactory.java) & [ShaderPreconditions](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/graphics/ShaderProgramFactory.java#L107): Adds methods to easily create & compile a shader (`#fromString(String, String)`); automatically throws exceptions when the compilation fails; prepends can be ignored
* [Log](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/Log.java): Adds a static helper class to log stuff using the libGDX logger; adds support for `String#format(String, Object...)`; is super-sourced on GWT via [formic](https://github.com/tommyettinger/formic)
* [QuadMeshGenerator](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/QuadMeshGenerator.java): allows easily creating different quads; is useful when applying shaders
* [QuadMeshGenerator](https://github.com/crykn/guacamole/blob/master/gdx/src/main/java/de/damios/guacamole/gdx/graphics/QuadMeshGenerator.java): allows easily creating different quads; is useful when applying shaders
* **gdx-desktop**
* [Sync](https://github.com/crykn/guacamole/blob/master/gdx-desktop/src/main/java/de/damios/guacamole/gdx/Sync.java): Adds the commonly used [sync class](http://forum.lwjgl.org/index.php?topic=6582.msg34846#msg34846) (originally from LWJGL2), which helps mitigate the fps issues in LWJGL3; see [here](https://github.com/crykn/guacamole/wiki/Sync-usage) for how to use it

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Expand Up @@ -16,7 +16,6 @@
package de.damios.guacamole.gdx;

import java.util.Formatter;
import java.util.concurrent.TimeUnit;

import com.badlogic.gdx.Application;
import com.badlogic.gdx.ApplicationLogger;
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*/
public class Log {

public static final TimeUnit DEFAULT_TIME_UNIT = TimeUnit.MILLISECONDS;

private Log() {
throw new UnsupportedOperationException();
}
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3 changes: 0 additions & 3 deletions gdx/src/main/java/de/damios/guacamole/gdx/Log.java
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Expand Up @@ -16,7 +16,6 @@
package de.damios.guacamole.gdx;

import java.util.Formatter;
import java.util.concurrent.TimeUnit;

import com.badlogic.gdx.Application;
import com.badlogic.gdx.ApplicationLogger;
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*/
public class Log {

public static final TimeUnit DEFAULT_TIME_UNIT = TimeUnit.MILLISECONDS;

private Log() {
throw new UnsupportedOperationException();
}
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