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This PR adds **Core** iOS support to the OpenUSD project. This does n…
…ot include Imaging, and any Imaging related components at this time. Imaging will be added in a follow up PR. It is a minimal version of PixarAnimationStudios#2455 against the latest `dev` branch. Changes include: * Using latest dev branch * No imaging support. Will be added in a follow up PR. * Makes use of CMake's inbuilt iOS support, negating the need for toolchain support * Structures the code in such a way that we can add support for other iOS derived platforms+simulator in future PRs * Swaps `ARCH_OS_IOS` with `ARCH_OS_IPHONE` to align with compiler directives. IPHONE refers to all derivative platforms, whereas iOS refers to only iPhone/iPad (Confusing but the case for historical reasons as [documented here](https://chaosinmotion.com/2021/08/02/things-to-remember-compiler-conditionals-for-macos-ios-etc/)) * Upgrades MaterialX to 1.38.8 (from 1.38.7) as that adds support for iOS derivative platforms as well. This PR requires PixarAnimationStudios#2947 to be merged first as that allows for not requiring Boost patches per platform, which can get fragile.
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