Support dynamically spawned monsters in multiplayer #6890
Merged
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Fixes #1682
This PR synchronises dynamically spawned monsters between clients (monsters not spawned during level loading).
Doppelganger and Hork demon spawns should now synchronise between clients.
This PR would also allow Leoric to dynamically spawn skeletons in multiplayer (not part of this PR).
Logic
SpawnMonster
function).CMD_SPAWNMONSTER
.DLevel
.This may also be useful for modding purposes.