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Releases: divVerent/aaaaxy

Release v1.5.250

06 Jan 14:54
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Changes since v1.5.220:

  • Engine: minor module updates.
  • Engine: new "borderstretch" shader for use with fixed screen devices where
    letterboxing might look bad.
  • Game: do not award "all secrets" run if any secret checkpoint is missing.
  • Music: fix looping on "next to you" track.

Release v1.5.220

04 Nov 18:33
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Changes since v1.5.208:

  • Engine: fix error reporting.
  • Engine: move Ebitengine to v2.8.3
  • Mobile: declare min iOS requirement to be 13.0.

Release v1.5.208

07 Oct 13:10
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Changes since v1.5.202:

  • Engine: improve compile flags to make the binary smaller.
  • Engine: modules update, including Ebitengine 2.8.0.

Release v1.5.202

16 Sep 21:13
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Changes since v1.5.190:

  • Engine: fix game hanging at start on ChromeOS.
  • Engine: make singlethreaded-ness a runtime option.
  • Engine: module updates, including Ebitengine 2.7.9.
  • Engine: remove runnable_when_unfocused workaround.

Release v1.5.190

27 Aug 12:48
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Changes since v1.5.183:

  • Translations: more updates to Ukrainian.

Release v1.5.183

26 Aug 11:06
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Changes since v1.5.173:

  • Engine: updated libraries.
  • Translations: updates to Ukrainian translation (thanks, EGYT!).

Release v1.5.173

09 Jul 13:29
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Changes since v1.5.139:

  • Android: bump target SDK to 34 (required by Google Play).
  • Libraries: update Ebitengine from 2.7.4 to 2.7.7.
  • Snap: also use the SVG icon.
  • Translations: updates to Chinese (Traditional)

Release v1.5.139

03 Jun 14:22
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Changes since v1.5.129:

  • Engine: add more profiles.
  • Modules: bump github.com/hajimehoshi/ebiten/v2 from 2.7.3 to 2.7.4
  • Translation: minor updates to Chinese (Traditional).

Release v1.5.129

01 May 19:01
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Changes since v1.5.54:

  • Engine: module updates.
  • Engine: update to Ebitengine 2.7.2.
  • Engine: update to Go 1.21. This drops support for Windows below 10 and macOS below Catalina.
  • Languages: add Chinese (Traditional).

Release v1.5.54

08 Apr 15:08
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Changes since v1.5.42:

  • Android: re-enable the gamepad trigger buttons thanks to a fix in Ebitengine 2.6.7.
  • Engine: upgrade Ebitengine to 2.6.7. Next version of AAAAXY will move to Ebitengine 2.7.0.
  • Level: fix a broken left/right reference.