Simple game made with C++11 using the SFML library. It's still a WIP so even the basic mechanics may not work properly yet or they may change drastically in the future.
See the project's documentation here.
Until there's a release version with a binary including all the requirements, the only way to play the game is to compile it from source. You will first need to download the SFML development library. To get it, simply download it from the SFML page or, if using Linux, get it from your distro's repositories. In Ubuntu/Debian:
apt-get install libsfml-dev
In Arch:
pacman -S sfml
You can compile the game either using the provided Makefile, or by using CMake.
At the project's root directory, simply run
make
To run a clean build, simply run
make clean && make
This will remove all the previously compiled object files as well as the executable and rebuild them.
At the project's root directory, run
mkdir build && cd build && cmake ..
You can then use your build system to build the game. In the case of make, simply run make.
To run the game, while at the project's root directory, run
bin/monkey.
It's important to execute the game from the root directory, since the game currently uses relative paths to search for resources, and will fail to load them if in another directory.