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Dev #10

Merged
merged 76 commits into from
Jan 23, 2024
Merged

Dev #10

merged 76 commits into from
Jan 23, 2024

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MSWS
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@MSWS MSWS commented Jan 23, 2024

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MSWS and others added 29 commits January 15, 2024 00:55
* make sure assister cant leak T killer

* implement basic laser

* use camera z offset for eye pos

* dead mute and warden laser cfg

* update turkish translation: thanks zox

* properly purge laser on round end

---------

Co-authored-by: destoer <[email protected]>
* make sure assister cant leak T killer

* implement basic laser

* use camera z offset for eye pos

* dead mute and warden laser cfg

* update turkish translation: thanks zox

* properly purge laser on round end

* Require damage for rebel

* reorganize files into partial classes

* move early ret to func start

* checkd db cache state, before making a connection

* fix db blocking

* implement basic laser colour config

* don't deadmute warden if there is no forced removal

* implement laser in lr

* save player configs

* factor off partner picking debug

* fix config update query

* add logging stub

* re add strip weapons to spawn setup, impl wsd

* save result of ct gun menu

* refactor gun menu

* add checks for lr nade give, renable remove weapons on windows

* impl strip_spawn_weapons

* implement command localization

* Start work on logs

* Add logs

---------

Co-authored-by: destoer <[email protected]>
* make sure assister cant leak T killer

* implement basic laser

* use camera z offset for eye pos

* dead mute and warden laser cfg

* update turkish translation: thanks zox

* properly purge laser on round end

* Require damage for rebel

* reorganize files into partial classes

* move early ret to func start

* checkd db cache state, before making a connection

* fix db blocking

* implement basic laser colour config

* don't deadmute warden if there is no forced removal

* implement laser in lr

* save player configs

* factor off partner picking debug

* fix config update query

* add logging stub

* re add strip weapons to spawn setup, impl wsd

* save result of ct gun menu

* refactor gun menu

* add checks for lr nade give, renable remove weapons on windows

* impl strip_spawn_weapons

* implement command localization

* Start work on logs

* Add logs

* Add logs command

---------

Co-authored-by: destoer <[email protected]>
* make sure assister cant leak T killer

* implement basic laser

* use camera z offset for eye pos

* dead mute and warden laser cfg

* update turkish translation: thanks zox

* properly purge laser on round end

* Require damage for rebel

* reorganize files into partial classes

* move early ret to func start

* checkd db cache state, before making a connection

* fix db blocking

* implement basic laser colour config

* don't deadmute warden if there is no forced removal

* implement laser in lr

* save player configs

* factor off partner picking debug

* fix config update query

* add logging stub

* re add strip weapons to spawn setup, impl wsd

* save result of ct gun menu

* refactor gun menu

* add checks for lr nade give, renable remove weapons on windows

* impl strip_spawn_weapons

* implement command localization

* Start work on logs

* Add logs

* Add logs command

* Reoorganize

---------

Co-authored-by: destoer <[email protected]>
* make sure assister cant leak T killer

* implement basic laser

* use camera z offset for eye pos

* dead mute and warden laser cfg

* update turkish translation: thanks zox

* properly purge laser on round end

* Require damage for rebel

* reorganize files into partial classes

* move early ret to func start

* checkd db cache state, before making a connection

* fix db blocking

* implement basic laser colour config

* don't deadmute warden if there is no forced removal

* implement laser in lr

* save player configs

* factor off partner picking debug

* fix config update query

* add logging stub

* re add strip weapons to spawn setup, impl wsd

* save result of ct gun menu

* refactor gun menu

* add checks for lr nade give, renable remove weapons on windows

* impl strip_spawn_weapons

* implement command localization

* Start work on logs

* Add logs

* Add logs command

* Reoorganize

* Use format

* Use proper function call

* Properly handle params

* Change to () for role, fix time (again)

---------

Co-authored-by: destoer <[email protected]>
@MSWS MSWS merged commit 0d58bb8 into main Jan 23, 2024
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3 participants