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HyperspaceExpansion
The Hyperspace expansion is an expansion that allows space crafts to travel at faster than light speeds betweel two locations in a space world, or between two space worlds
Hyperspace world: Hyperspace
Hyperspace travel speed: 300.0
Hyperspace warmup ship size multiplier: 0.0
Beacon range: 200
Hyperspace enter sound: 'entity.enderman.teleport'
Hyperspace exit sound: 'entity.enderman.teleport'
Hyperspace charge sound: 'entity.ender_dragon.ambient'
Max hyperdrives on craft:
Starfighter: 1
Starship: 2
Max gravity wells on craft:
Starfighter: 1
Starship: 2
Allowed craft types for hyperspace sign:
- Starfighter
- Starship
Allowed craft types for jump command:
- Starfighter
- Starship
Hypermatter:
type: EMERALD
name: ''
Extra mass shadow range:
planets: 0
stars: 0
Currently, beacons are the only way to enter hyperspace. Beacons are large satelite-like structures that a space craft flies up to a beacon and makes contact with it. These structures are usually found next to planetary systems
Place down a sign containing [hyperspace] on first line. Clicking it will make the craft travel in the direction of the sign up to the range of the hyperdrives on the craft within the space world
This command allow the craft to travel towards a two dimentional coordinate within a space world. Syntax is /jump <targetX> <targetZ>
. If target coordinates are out of reach for the hyperdrives total range, a new target coordinate pair within the range will be assigned
In order to jump through hyperspace, you need hypermatter (default: emerald) in your hyperdrives
Hyperdrives are structures that are added to space crafts in order to be able to travel through hyperspace.
Hyperdrives must consist of a minimum of 1 inventory block (such as a hopper, chest, dropper, etc) and one sign. After making a struture for a hyperdrive, select the structure using the Selection API (default: stone hoe). Then save the structure using /hyperdrive save <range> <warmupTime> [craft types allowed]
Activating a hyperdrive requires the permission movecraftspace.hyperdrive.<hyperdrive name>.create
Players can build a hyperdrive structure according to the structure saved by the admins, then place a sign at the structure with [hyperdrive]
on the first line.
In order to enter hyperspace, crafts must stay clear of mass shadows that are created by planets, stars and gravity wells mounted on space crafts. Mass shadows will also pull a craft out of hyperspace if caught in one
Gravity wells are structures on crafts that project an artificial gravity field to pull crafts out of hyperspace and prevent crafts from entering it
Gravity wells must consist of one sign in addition to other blocks making up the structure. After making a struture for a gravity well, select the structure using the Selection API (default: stone hoe). Then save the structure using /gravitywell save <name> <range> [craft types allowed]
Permission | Description |
---|---|
movecraftspace.hyperspace.sign | Grants permission to use Hyperspace sign |
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