There is also an experimantal Haskell fork of Imago.
- Python 2.7 (including dev)
- PIL
- pygame
- openCV (if you want to use a camera, otherwise not needed)
- for documentation:
- sphinx
- sphinx-argparse
Run make install
in this directory.
Run ./imago image.jpg
to extract game position from image.jpg.
Run ./imago -m image.jpg
to manually select grid position.
Run ./imago image000.jpg image001.jpg image002.jpg ...
to produce a game record from a sequence of images, one for every move. Use -S
option to select SGF output.
Run ./imago --help
for help and list of all options.