fix race condition with receiving messages #36
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We no longer call receiveBegin() from inside receiveDone() if no data's
ready. Previously, if interruptHandler triggerred while receiveDone()
was processing, receiveBegin() would wipe out the received data. This
could be mitigated with sleeps between loops to decrease the odds of
such a scenario, but it's far more reliable to just let the user
explicitly call receiveBegin() once they have processed the latest
message. This should fix issue #29