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#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
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ifeq ($(strip $(DEVKITARM)),) | ||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM") | ||
endif | ||
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include $(DEVKITARM)/gba_rules | ||
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#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# INCLUDES is a list of directories containing extra header files | ||
# DATA is a list of directories containing binary data | ||
# GRAPHICS is a list of directories containing files to be processed by grit | ||
# | ||
# All directories are specified relative to the project directory where | ||
# the makefile is found | ||
# | ||
#--------------------------------------------------------------------------------- | ||
TARGET := $(notdir $(CURDIR)) | ||
BUILD := build | ||
SOURCES := source source/ff14a | ||
INCLUDES := include source/ff14a | ||
DATA := | ||
MUSIC := | ||
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#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
ARCH := -mthumb -mthumb-interwork | ||
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CFLAGS := -g -Wall -Os\ | ||
-mcpu=arm7tdmi -mtune=arm7tdmi\ | ||
$(ARCH) | ||
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CFLAGS += $(INCLUDE) | ||
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions | ||
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ASFLAGS := -g $(ARCH) | ||
LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $*.map) | ||
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#--------------------------------------------------------------------------------- | ||
# any extra libraries we wish to link with the project | ||
#--------------------------------------------------------------------------------- | ||
LIBS := -lmm -lgba | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := $(LIBGBA) | ||
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#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
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ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#--------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir)) | ||
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export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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ifneq ($(strip $(MUSIC)),) | ||
export AUDIOFILES := $(foreach dir,$(notdir $(wildcard $(MUSIC)/*.*)),$(CURDIR)/$(MUSIC)/$(dir)) | ||
BINFILES += soundbank.bin | ||
endif | ||
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#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
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export OFILES_BIN := $(addsuffix .o,$(BINFILES)) | ||
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export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||
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export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) | ||
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export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) | ||
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export INCLUDE := $(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
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.PHONY: $(BUILD) clean | ||
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#--------------------------------------------------------------------------------- | ||
$(BUILD): | ||
@[ -d $@ ] || mkdir -p $@ | ||
@$(MAKE) BUILDDIR=`cd $(BUILD) && pwd` --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
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#--------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
@rm -fr $(BUILD) $(TARGET).elf $(TARGET).gba | ||
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#--------------------------------------------------------------------------------- | ||
else | ||
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#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
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$(OUTPUT).gba : $(OUTPUT).elf | ||
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$(OUTPUT).elf : $(OFILES) | ||
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$(OFILES_SOURCES) : $(HFILES) | ||
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#--------------------------------------------------------------------------------- | ||
# The bin2o rule should be copied and modified | ||
# for each extension used in the data directories | ||
#--------------------------------------------------------------------------------- | ||
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#--------------------------------------------------------------------------------- | ||
# rule to build soundbank from music files | ||
#--------------------------------------------------------------------------------- | ||
soundbank.bin soundbank.h : $(AUDIOFILES) | ||
#--------------------------------------------------------------------------------- | ||
@mmutil $^ -osoundbank.bin -hsoundbank.h | ||
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#--------------------------------------------------------------------------------- | ||
# This rule links in binary data with the .bin extension | ||
#--------------------------------------------------------------------------------- | ||
%.bin.o %_bin.h : %.bin | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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-include $(DEPSDIR)/*.d | ||
#--------------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------------- |
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#EZ-FLASH Omega Definitive Edition Kernel | ||
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### How to build | ||
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1.We use devkitARM_r53, you can use the current version or newer. | ||
2.Set the following environment variables in system, or modify the value in build.bat, based on your installation path | ||
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PATH,DEVKITARM,DEVKITPRO,LIBGBA | ||
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3.Double click on build.bat under winodws. If it goes well, you will get ezkernelnew.gba | ||
4.Double click on Link_kernel_image.exe link the ezkernel.gba and image.bin to ezkernelnew.bin, that is the omegaDE kernel upgrade file |
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set PATH=C:\devkitPro\msys\bin;C:\devkitPro\devkitARM_r53\bin;%PATH% | ||
set DEVKITARM=/c/devkitPro/devkitARM_r53 | ||
set DEVKITPRO=/c/devkitPro | ||
set LIBGBA=/c/devkitPro/libgba | ||
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make | ||
pause |
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set PATH=C:\devkitPro\msys\bin;C:\devkitPro\devkitARM_r47\bin;%PATH% | ||
set DEVKITARM=/c/devkitPro/devkitARM_r47 | ||
set DEVKITPRO=/c/devkitPro | ||
set LIBGBA=/c/devkitPro/libgba | ||
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make clean | ||
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pause | ||
build.bat |
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MAKEFILE := makefile | ||
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#--------------------------------------------------------------------------------- | ||
# Clear the implicit built in rules | ||
#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(DEVKITARM)),) | ||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM) | ||
endif | ||
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include $(DEVKITARM)/gba_rules | ||
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#-------- | ||
# Overrides for default rules | ||
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#%.o: %.s | ||
# @echo $(notdir $<) | ||
# $(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ | ||
# | ||
#%.o: %.S | ||
# @echo $(notdir $<) | ||
# $(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(ASFLAGS) -c $< -o $@ | ||
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#OBJCOPY := $(OBJCOPY) -R.pad | ||
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# We override the specs file because the default crt0 always clears EWRAM, and we don't want this. | ||
# when DevKitArm changes the specs files, change the copy in the project too! | ||
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%_mb.elf: | ||
@echo linking multiboot CUSTOM | ||
@$(LD) $(LDFLAGS) -specs=../src/gba_mb_my.specs $(OFILES) $(LIBPATHS) $(LIBS) -o $@ | ||
%.elf: | ||
@echo linking cartridge CUSTOM | ||
@$(LD) $(LDFLAGS) -specs=../src/gba_my.specs $(OFILES) $(LIBPATHS) $(LIBS) -o $@ | ||
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#------- | ||
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#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output, if this ends with _mb generates a multiboot image | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# INCLUDES is a list of directories containing extra header files | ||
#--------------------------------------------------------------------------------- | ||
TARGET := goomba | ||
BUILD := build | ||
SOURCES := src | ||
INCLUDES := | ||
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#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
ARCH := -mthumb -mthumb-interwork | ||
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CFLAGS := -g -Wall -Os\ | ||
-mcpu=arm7tdmi -mtune=arm7tdmi\ | ||
-fomit-frame-pointer\ | ||
-ffast-math \ | ||
-std=c99 \ | ||
$(ARCH) | ||
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CFLAGS += $(INCLUDE) | ||
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CXXFLAGS := $(CFLAGS) \ | ||
-fno-rtti -fno-exceptions | ||
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ASFLAGS := $(ARCH) | ||
LDFLAGS = -g $(ARCH) -Wl,-Map,$(notdir $@).map | ||
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#--------------------------------------------------------------------------------- | ||
# path to tools - this can be deleted if you set the path in windows | ||
#--------------------------------------------------------------------------------- | ||
export PATH := $(DEVKITARM)/bin:$(PATH) | ||
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#--------------------------------------------------------------------------------- | ||
# any extra libraries we wish to link with the project | ||
#--------------------------------------------------------------------------------- | ||
LIBS := -lgba | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := $(LIBGBA) | ||
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#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#--------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) | ||
export PATH := $(DEVKITARM)/bin:$(PATH) | ||
export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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#--------------------------------------------------------------------------------- | ||
# automatically build a list of object files for our project | ||
#--------------------------------------------------------------------------------- | ||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := all.s | ||
DATA1 := font.lz77 | ||
DATA2 := fontpal.bin | ||
DATA3 := #../goomba_mb.gba | ||
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#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
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export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) $(DATA1:.lz77=.o) $(DATA2:.bin=.o) $(DATA3:.gba=.o) | ||
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#--------------------------------------------------------------------------------- | ||
# build a list of include paths | ||
#--------------------------------------------------------------------------------- | ||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
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#--------------------------------------------------------------------------------- | ||
# build a list of library paths | ||
#--------------------------------------------------------------------------------- | ||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
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.PHONY: $(BUILD) clean | ||
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#--------------------------------------------------------------------------------- | ||
$(BUILD): | ||
@[ -d $@ ] || mkdir -p $@ | ||
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/$(MAKEFILE) | ||
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all : $(BUILD) | ||
#--------------------------------------------------------------------------------- | ||
semiclean: | ||
@echo deleting intermediate files... | ||
@rm -fr $(BUILD) $(TARGET).elf | ||
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clean: semiclean | ||
@echo deleting main binary | ||
@rm -f $(TARGET).gba | ||
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#--------------------------------------------------------------------------------- | ||
else | ||
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DEPENDS := $(OFILES:.o=.d) | ||
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%.o : %.lz77 | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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%.o : %.bin | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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%.o : %.gba | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
$(OUTPUT).gba : $(OUTPUT).elf | ||
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$(OUTPUT).elf : $(OFILES) gba_crt0_my.o | ||
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-include $(DEPENDS) | ||
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#replacement rule for gbafix | ||
#--------------------------------------------------------------------------------- | ||
%.gba: %.elf | ||
@$(OBJCOPY) -O binary $< $@ | ||
@echo CUSTOM built ... $(notdir $@) | ||
@echo gbafix $@ -t GOOMBA COLOR -c GMBC | ||
@gbafix $@ "-tGOOMBA COLOR" "-cGMBC" | ||
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#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- |
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bin2c -o goomba.h goomba.gba | ||
pause |
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