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Run spam checker callbacks for invites early during room creation #14
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Co-authored-by: Nicolas Werner <[email protected]> Co-authored-by: Jan Christian Grünhage <[email protected]>
This allows clients to pass an extra parameter when refreshing a token, which overrides the configured refresh token timeout in the Synapse config. This allows a client to opt into a shorter (or longer) lifetime for their refresh token, which could be used to sign out web sessions with a specific timeout. Open questions are mostly if there should be a maximum refresh token lifetime someone could configure and if this should also be configurable on login. The latter doesn't seem as necessary, since a client can just refresh immediately after login (although that is racy). Once we figure out a nice behaviour for this, we should also write an MSC. For now this is just an experiment.
This prevents a partial room from being returned to clients. We can't currently validate all possible failure cases before sending out invites (since invites can fail for arbitrary reasons on the remote side). Additionally there are some other cases that might still create a partial room (alias length, third party callbacks, etc probably), that aren't covered by this change. Third-party invites are ignored as well. A proper fix to make the room creation atomic will most likely need spec changes. Signed-off-by: Nicolas Werner <[email protected]>
I guess this won't necessarily help, since for remote invites it is usually the remote user, who doesn't have us in their invite allow list... I guess for a single user invite, we could shutdown the room immediately... |
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This prevents a partial room from being returned to clients. We can't currently validate all possible failure cases before sending out invites (since invites can fail for arbitrary reasons on the remote side). Additionally there are some other cases that might still create a partial room (alias length, third party callbacks, etc probably), that aren't covered by this change. Third-party invites are ignored as well.
A proper fix to make the room creation atomic will most likely need spec changes.
See also https://github.com/famedly/product-management/issues/2385