Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update old links #10

Merged
merged 1 commit into from
Feb 22, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ Learn about Fastly Compute with WebSockets using a basic starter that sends conn

Note: The WebSockets feature handles passthrough connections only. If you want to handle WebSocket connections from clients without having to run a WebSocket backend, see the [Fanout Starter Kit](https://github.com/fastly/compute-starter-kit-rust-fanout).

**For more details about this and other starter kits for Compute, see the [Fastly Developer Hub](https://developer.fastly.com/solutions/starters/)**.
**For more details about this and other starter kits for Compute, see the [Fastly Documentation Hub](https://www.fastly.com/documentation/solutions/starters/)**.

## Setup

Expand All @@ -16,7 +16,7 @@ After deploying the app and setting up the backend configuration, all connection

## Note

This app is not currently supported in Fastly's [local development server](https://developer.fastly.com/learning/compute/testing/#running-a-local-testing-server), as the development server does not support WebSockets features. To experiment with WebSockets, you will need to publish this project to your Fastly Compute service, using the `fastly compute publish` command.
This app is not currently supported in Fastly's [local development server](https://www.fastly.com/documentation/guides/compute/testing/#running-a-local-testing-server), as the development server does not support WebSockets features. To experiment with WebSockets, you will need to publish this project to your Fastly Compute service, using the `fastly compute publish` command.

## Security issues

Expand Down
Loading