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Action Input Grid #6
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…s1540/inflatedchickens into azalea/input-grid
…s1540/inflatedchickens into azalea/input-grid
…s1540/inflatedchickens into azalea/input-grid
…flatedchickens into azalea/input-grid
awwpotato
approved these changes
Nov 14, 2024
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lgtm
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Description
An a series of input grids, managed by a state machine, that allow the scout to create robot actions piece by piece.
Features
Note
This also includes an overhaul of the type-model to make it use a consistent naming scheme for actions, allowing this state machine to be more dynamic
This means that some of the DB column names will have to be changed, @Brandon-Harad.
Warning
This PR removes the timeline styling that's present in main
Luckily for us, that also means it cleans up all the crazy duplicate timeline stuff that was happening in main.
We can add the styling back later, since we can just copy-paste from hanya/timelinestyle