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Fix description in arcane spellcasting (magus) #17924

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Jan 13, 2025
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2 changes: 1 addition & 1 deletion packs/classfeatures/arcane-spellcasting-magus.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
},
"category": "classfeature",
"description": {
"value": "<p>You study spells so you can combine them with your attacks or solve problems that strength of arms alone can't handle. You can cast arcane spells using the @UUID[Compendium.pf2e.actionspf2e.Item.Cast a Spell] activity, and you can supply material, somatic, and verbal components when casting spells.</p>\n<p>Because you're a magus, you can draw replacement sigils with the tip of your weapon or your free hand for spells requiring material components, replacing them with somatic components instead of needing a material component pouch.</p>\n<p>At 1st level, you can prepare one 1st-rank spell and five cantrips each morning from the spells in your spellbook. Prepared spells remain available to you until you cast them or until you prepare your spells again. The number of spells you can prepare is called your spell slots.</p>\n<p>As you increase in level as a magus, your number of spell slots and the highest rank of spells you can cast from spell slots increase. Because you split your focus between physical training and magical scholarship, you have no more than two spell slots of your highest level and, if you can cast 2nd-rank spells or higher, two spell slots of 1 level lower than your highest spell rank. For anything that requires the ability to cast spells of a certain level that's lower than the highest slots you have, you still qualify even if you no longer have spell slots at those levels.</p>\n<p>Some of your spells require you to attempt a spell attack roll to see how effective they are, or have your enemies roll against your spell DC (typically by attempting a saving throw). Your spell attack rolls and spell DCs use your Intelligence modifier.</p>"
"value": "<p>You study spells so you can combine them with your attacks or solve problems that strength of arms alone can't handle. You can cast arcane spells using the @UUID[Compendium.pf2e.actionspf2e.Item.Cast a Spell] activity, and you can supply material, somatic, and verbal components when casting spells.</p>\n<p>Because you're a magus, you can draw replacement sigils with the tip of your weapon or your free hand for spells requiring material components, replacing them with somatic components instead of needing a material component pouch.</p>\n<p>At 1st level, you can prepare one 1st-rank spell and five cantrips each morning from the spells in your spellbook. Prepared spells remain available to you until you cast them or until you prepare your spells again. The number of spells you can prepare is called your spell slots.</p>\n<p>As you increase in level as a magus, your number of spell slots and the highest rank of spells you can cast from spell slots increase. Because you split your focus between physical training and magical scholarship, you have no more than two spell slots of your highest rank and, if you can cast 2nd-rank spells or higher, two spell slots of 1 rank lower than your highest spell rank. For anything that requires the ability to cast spells of a certain rank that's lower than the highest slots you have, you still qualify even if you no longer have spell slots at those ranks.</p>\n<p>Some of your spells require you to attempt a spell attack roll to see how effective they are, or have your enemies roll against your spell DC (typically by attempting a saving throw). Your spell attack rolls and spell DCs use your Intelligence modifier.</p>"
},
"level": {
"value": 1
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