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Added all block IDs to world.py #2

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Added all block IDs to world.py #2

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tollers
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@tollers tollers commented Aug 17, 2018

I have included all blocks and also all items. I presume including items isn't a problem as they shouldn't be requested and the length of the list shouldn't slow things down? If so, perhaps someone else can go through and remove them all.

Data was pulled from https://minecraft-ids.grahamedgecombe.com/ and put in to the right format with a string manipulation script I put together.

I have included all blocks and also all items. I presume including items isn't a problem as they shouldn't be requested and the length of the list shouldn't slow things down? If so, perhaps someone else can go through and remove them all.

Data was pulled from https://minecraft-ids.grahamedgecombe.com/ and put in to the right format with a string manipulation script I put together.
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tollers commented Aug 17, 2018

Just noticed it removed a lot of ones you already had, must be something up with the script I used to handle them. Will sort it and re-post.

I have re-added all of the IDs that @gmcnew had already included. Some of them have the same numbers afterwards but I am assuming whichever ID is requested will now request the correct texture whether its data in the world is from 1.12 or 1.13. Forgive my ignorance but I have no experience coding for minecraft.
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scabaa commented Aug 17, 2018

Hi Tollers,

maybe you want to add it to the pull request where all the changes are?
overviewer#1471

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tollers commented Aug 17, 2018

I don't seem to have access to modify the world.py file there. I just editted it in gmcnew's branch. Is there anything else I can do?

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