This package adds support for the GDScript programming language from the Godot game engine in Emacs.
Release v1.4.0 adds debugger support.
Big thanks to @VlachJosef and @rileyrg for contributing to this release.
New features
- Debugger support with breakpoints, code stepping, stack frames, remote scene tree, and more. See the README for more information.
Bug fixes
- Fix scene and script selection not aborting when pressing C-g.
Getting started
To learn to install the package and get the most out of it, read our README on the repository's home page.
Contributing
If you encounter a bug or you have an idea to improve the tool, please open an issue!
This project is sponsored by GDQuest.