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Renamed CSLauncher output to GWTB_Launcher
It uses to be GWToolbox.exe that had conclicts with GWToolbox.dll. For instance, both PDBs were called GWToolbox.pdb.
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@@ -1,97 +1,97 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{588D4291-48BD-449E-BB02-D3D48C21C0A9}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>CSLauncher</RootNamespace> | ||
<AssemblyName>GWToolbox</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>..\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<UseVSHostingProcess>true</UseVSHostingProcess> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>..\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<StartupObject>CSLauncher.CSLauncher</StartupObject> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<ApplicationIcon>Resources\gwtoolbox.ico</ApplicationIcon> | ||
</PropertyGroup> | ||
<PropertyGroup /> | ||
<PropertyGroup> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
<None Include="app.manifest" /> | ||
<None Include="Resources\Font.ttf" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="CharSelector.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="CharSelector.Designer.cs"> | ||
<DependentUpon>CharSelector.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="CSLauncher.cs" /> | ||
<Compile Include="GWCAMemory.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DesignTime>True</DesignTime> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<Compile Include="ResInstaller.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<EmbeddedResource Include="CharSelector.resx"> | ||
<DependentUpon>CharSelector.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<SubType>Designer</SubType> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
</EmbeddedResource> | ||
</ItemGroup> | ||
<ItemGroup /> | ||
<ItemGroup> | ||
<None Include="Resources\gwtoolbox.ico" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{588D4291-48BD-449E-BB02-D3D48C21C0A9}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>CSLauncher</RootNamespace> | ||
<AssemblyName>GWTB_Launcher</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>..\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<UseVSHostingProcess>true</UseVSHostingProcess> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>..\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<StartupObject>CSLauncher.CSLauncher</StartupObject> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<ApplicationIcon>Resources\gwtoolbox.ico</ApplicationIcon> | ||
</PropertyGroup> | ||
<PropertyGroup /> | ||
<PropertyGroup> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
<None Include="app.manifest" /> | ||
<None Include="Resources\Font.ttf" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="CharSelector.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="CharSelector.Designer.cs"> | ||
<DependentUpon>CharSelector.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="CSLauncher.cs" /> | ||
<Compile Include="GWCAMemory.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DesignTime>True</DesignTime> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
</Compile> | ||
<Compile Include="ResInstaller.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<EmbeddedResource Include="CharSelector.resx"> | ||
<DependentUpon>CharSelector.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<SubType>Designer</SubType> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
</EmbeddedResource> | ||
</ItemGroup> | ||
<ItemGroup /> | ||
<ItemGroup> | ||
<None Include="Resources\gwtoolbox.ico" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
--> | ||
</Project> |