Alpha 1.29.1
Pre-release
Pre-release
Added
- Created libpacket2 in PS2SDK
- Dolphin sample
- 2D support (Sprite class)
- Alpha blending (transparency)
- PNG support
- ADPCM support in audio class
- AudioFinish event in audio class
- BoundingBox class
- A lot of useful funcs in Matrix class
- Mock of file service
- Array mode to draw() (highly optimized for small meshes)
- VCLPP - Usage of VU1 Preprocessor
Changed
- Project setup (makefile mostly)
- Readme
- Switched into libpacket2 in
vifsender
andgifsender
- Timer class refactor
- Engine base refactor
- MeshTexture into Texture
- Refactored floors sample
- Refactored Audio class
- Fixed Path 3 lighting
- Refactored, optimized math classes (vector, matrix..)
- Cleanup in camera base
- Refactored Path 3 and Path 1 rendering
- Synchronization functions (
renderer->waitForRender()
) - BMP class refactor
- Dff Loader refactor
- Optimized rendering data preparation
Removed
- Ari sample
- VU1 class