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Update level-21.mdx
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Zamiell authored Dec 21, 2024
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Expand Up @@ -88,7 +88,7 @@ import ChopMoveIgnitionTwoCards from "./level-21/chop-move-ignition-two-cards.ym
- Avoid violating _Good Touch Principle_.
- Save a _Delayed Playable_ card that is followed by a critical card.
- Get a blind-play from _Elimination_ when the duplicate is visible.
- In general, _Chop Move_-related clues are turned off as soon as there are no cards left to _Chop Move_. Specifically, this means _one-away-from-playable_ cards that cannot be given a direct _Play Clue_ or _Save Clue_. Thus, if there are no cards left to _Chop Move_, a _Chop Move Ignition_ would transform into something else, like a _Play Clue_ on the 5 or a _Double Ignition_ of some sort.
- In general, _Chop Move_-related clues are turned off as soon as there are no cards left to _Chop Move_. Specifically, this means _one-away-from-playable_ cards that cannot be given a direct _Play Clue_ or _Save Clue_. Thus, if there are no cards left to _Chop Move_, a _Chop Move Ignition_ would transform into something else, like a _Play Clue_ or a _Double Ignition_ of some sort.

#### Interaction Between the Chop Move Ignition and 5 Rank Clues

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