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igor725 committed Dec 23, 2022
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6 changes: 3 additions & 3 deletions README.md
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# cserver
Another Minecraft Classic server in C.
The server is still under development (see [Projects](https://github.com/igor725/cserver/projects) tab)!
The server is still under development (see [Projects](https://github.com/igor725/cserver/projects?type=classic) tab)!

The goal of this project is to create a stable, customizable and future-rich multiplatform Minecraft Classic server with a minimum dependencies.

Expand All @@ -19,8 +19,8 @@ The goal of this project is to create a stable, customizable and future-rich mul
* Plugins support
* Web client support ([More info](https://www.classicube.net/api/docs/server#footer))
* Lua scripting (Implemented in the [Lua plugin](https://github.com/igor725/cs-lua))
* RCON server (Implemented in the [Base plugin](https://github.com/igor725/cs-base))
* Own world generator (Written by [scaled](https://github.com/scaledteam) for [LuaClassic](https://github.com/igor725/LuaClassic), later ported to C by me)
* In browser control panel (Implemented in the [WebAdmin plugin](https://github.com/igor725/cs-web))
* Own world generator (Written by [scaled](https://github.com/scaledteam) for [LuaClassic](https://github.com/igor725/LuaClassic), later ported to cserver by me)
* Heartbeat API (ClassiCube heartbeat implemented in the [Base plugin](https://github.com/igor725/cs-base))
* Easy configurable

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2 changes: 1 addition & 1 deletion src/compr.h
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Expand Up @@ -89,7 +89,7 @@ API cs_uint32 Compr_GetQueuedSize(Compr *ctx);
* последнего исполнения функции Compr_Update.
*
* @param ctx
* @return API
* @return количество записанных данных
*/
API cs_uint32 Compr_GetWrittenSize(Compr *ctx);

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