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[XCX] new mod to edit the lib.ini file #14

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@intra0 intra0 commented Dec 22, 2024

edits the game's boot configuration file and produces some effects

settings proven to produce a visual difference so far:
sRGBmode on/off,
AntiAliasing 0n/off,
bloom on/off,
cloud height min,
cloud height max

edits the game's boot configuration file and produces some effects

settings proven to produce a visual difference so far:
sRGBmode on/off, AntiAliasing 0n/off, bloom on/off, and cloud height min/max
was playing around with the code and forgot to change this back when uploading
adds a warning that sRGBmode makes the brightness fix not take effect. I may try fixing this in the future but for right now ehh.
because i know its gonna bother me
r30 will always equal r11 after calling CallsprintfINImod
so r11 shouldn't leave that function
moves the logic for handling floating point precision into where its relivent
Seperates defining all the data (floats, strings, lookuptable, etc.) and all of the code that reads and modifies the data into their own seperate asm files.
I also added a readme instead of just pasting the vanilla lib.ini file into the foulder
I have tested the changes and the mod is working just as well as it was before. (also tested if the new way to call sprintf works on all versions and it does)
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