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izayoijiichan committed May 3, 2023
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11 changes: 11 additions & 0 deletions CHANGELOG.md
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@@ -1,5 +1,16 @@
# Change Log

## [2.5.4] - 2023-05-04

- Features
- liltoon shader version 1.3.7 is now supported.
- [Editor] Blendshape indices of `Vgo Blend Shape` are now selectable in dropdown format.
- Fixes
- Fixed a setting error for lilToon in versionDefines in UniVgo2.asmdef.
- [Editor] Fixed a problem in which `ModelAsset` was not properly disposed when played in the Editor.
- Changes
- Public fields have been changed to properties.

## [2.5.3] - 2023-04-04

- Fixes
Expand Down
44 changes: 26 additions & 18 deletions Documentation~/UniVGO/Installation.ja.md
Original file line number Diff line number Diff line change
Expand Up @@ -37,20 +37,20 @@ Unity 2021.1 以下のバージョンを使用する場合

|パッケージ名|所有者|リポジトリー|仕様バージョン|プログラム バージョン|リリース日|
|:---|:---:|:---:|:---:|:---:|:---:|
|com.unity.nuget.newtonsoft-json|Unity Technologies|Nuget|-|3.0.2|2022年3月29日|
|VRMShaders|vrm-c|GitHub||0.85.0|2021年9月30日|
|LilToonShader.Utility|IzayoiJiichan|GitHub||1.0.1|2022年8月21日|
|com.unity.nuget.newtonsoft-json|Unity Technologies|Nuget|-|3.1.0|2023年3月13日|
|VRMShaders|vrm-c|GitHub||0.105.0|2022年10月7日|
|LilToonShader.Utility|IzayoiJiichan|GitHub||1.0.2|2023年5月3日|
|UniShaders|IzayoiJiichan|GitHub||1.4.0|2022年5月20日|
|VgoSpringBone|IzayoiJiichan|GitHub||1.1.2|2022年8月24日|
|UniVGO2|IzayoiJiichan|GitHub|VGO 2.5|2.5.3|2023年4月4日|
|UniVGO2|IzayoiJiichan|GitHub|VGO 2.5|2.5.4|2023年5月4日|

#### 追加パッケージ

必要であれば追加してください。

|パッケージ名|所有者|リポジトリー|仕様バージョン|プログラム バージョン|リリース日|備考|
|:---|:---:|:---:|:---:|:---:|:---:|:---:|
|jp.lilxyzw.liltoon|lilxyzw|GitHub||1.3.1|2022年6月28日||
|jp.lilxyzw.liltoon|lilxyzw|GitHub||1.3.7|2023年1月17日||
|com.unity.render-pipelines.universal|Unity Technologies|Unity Registry||11.0.0|2021年10月26日|URP only|
|com.unity.render-pipelines.high-definition|Unity Technologies|Unity Registry||11.0.0|2021年10月26日|HDRP only|

Expand Down Expand Up @@ -132,13 +132,13 @@ UniVGOを使用するために、以下の設定を追加してください。
```json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.0.1",
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.0.2",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.3",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.4",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.nuget.newtonsoft-json": "3.1.0",
"com.unity.ugui": "1.0.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.85.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
```
Expand All @@ -150,7 +150,7 @@ lilToonを使用する場合、"jp.lilxyzw.liltoon" の行を追加してくだ
```json
{
"dependencies": {
"jp.lilxyzw.liltoon": "https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.3.1",
"jp.lilxyzw.liltoon": "https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.3.7",
}
}
```
Expand Down Expand Up @@ -232,20 +232,28 @@ ___

|UniVRM|UniVGO|min Unity|
|:---:|:---:|:---:|
|0.100.0|2.5.3|2020.3|
|0.101.0|2.5.3|2020.3|
|0.102.0|2.5.3|2020.3|
|0.100.0|2.5.4|2020.3|
|0.101.0|2.5.4|2020.3|
|0.102.0|2.5.4|2020.3|
|0.103.2|2.5.4|2020.3|
|0.104.2|2.5.4|2020.3|
|0.105.0|2.5.4|2020.3|
|0.106.0|2.5.4|2020.3|
|0.107.2|2.5.4|2020.3|
|0.108.0|2.5.4|2020.3|
|0.109.0|2.5.4|2020.3|
|0.110.0|2.5.4|2020.3|

`<Project>/Packages/package.json` に以下の記述を行います。

```json
{
"dependencies": {
...
"com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.100.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.100.0",
"com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.100.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.100.0",
"com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.105.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.105.0",
"com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.105.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
...
}
}
Expand All @@ -264,7 +272,7 @@ https://github.com/izayoijiichan/VGO/wiki/How-to-use-UniVRM-and-UniVGO-together
|2021.3.0f1|BRP|UniVGO + UniVRM|[Link](https://github.com/izayoijiichan/univgo2.sample.unity.project/tree/unity2021.3.brp.univrm)|

___
最終更新日:2023年4月4日
最終更新日:2023年5月4日
編集者:十六夜おじいちゃん

*Copyright (C) 2020 Izayoi Jiichan. All Rights Reserved.*
44 changes: 26 additions & 18 deletions Documentation~/UniVGO/Installation.md
Original file line number Diff line number Diff line change
Expand Up @@ -37,20 +37,20 @@ This package is required for any Unity version.

|package name|owner|Repository|specification version|program version|release date|
|:---|:---:|:---:|:---:|:---:|:---:|
|com.unity.nuget.newtonsoft-json|Unity Technologies|Nuget|-|3.0.2|29 Mar, 2022|
|VRMShaders|vrm-c|GitHub|VRM 0.0|0.72.0|13 Apr, 2020|
|LilToonShader.Utility|IzayoiJiichan|GitHub||1.0.1|21 Aug, 2022|
|com.unity.nuget.newtonsoft-json|Unity Technologies|Nuget|-|3.1.0|13 Mar, 2023|
|VRMShaders|vrm-c|GitHub|VRM 0.0|0.105.0|7 Oct, 2022|
|LilToonShader.Utility|IzayoiJiichan|GitHub||1.0.2|3 May, 2023|
|UniShaders|IzayoiJiichan|GitHub|-|1.4.0|20 May, 2022|
|VgoSpringBone|IzayoiJiichan|GitHub|-|1.1.2|24 Aug, 2022|
|UniVGO2|IzayoiJiichan|GitHub|VGO 2.5|2.5.4|4 Apr, 2023|
|UniVGO2|IzayoiJiichan|GitHub|VGO 2.5|2.5.4|4 May, 2023|

#### Additional Packages

Add if necessary.

|package name|owner|Repository|specification version|program version|release date|remarks|
|:---|:---:|:---:|:---:|:---:|:---:|:---:|
|jp.lilxyzw.liltoon|lilxyzw|GitHub||1.3.1|28 Jun, 2022||
|jp.lilxyzw.liltoon|lilxyzw|GitHub||1.3.7|17 Jan, 2023||
|com.unity.render-pipelines.universal|Unity Technologies|Unity Registry||11.0.0|26 Oct, 2021|URP only|
|com.unity.render-pipelines.high-definition|Unity Technologies|Unity Registry||11.0.0|26 Oct, 2021|HDRP only|

Expand Down Expand Up @@ -131,13 +131,13 @@ To use UniVGO, add the following settings.
```json
{
"dependencies": {
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.0.1",
"com.izayoi.liltoon.shader.utility": "https://github.com/izayoijiichan/lilToonShaderUtility.git#v1.0.2",
"com.izayoi.unishaders": "https://github.com/izayoijiichan/UniShaders.git#v1.4.0",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.3",
"com.izayoi.univgo": "https://github.com/izayoijiican/VGO.git#v2.5.4",
"com.izayoi.vgospringbone": "https://github.com/izayoijiichan/VgoSpringBone.git#v1.1.2",
"com.unity.nuget.newtonsoft-json": "3.0.2",
"com.unity.nuget.newtonsoft-json": "3.1.0",
"com.unity.ugui": "1.0.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.85.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
}
}
```
Expand All @@ -149,7 +149,7 @@ If you want to use lilToon, append the line "jp.lilxyzw.liltoon".
```json
{
"dependencies": {
"jp.lilxyzw.liltoon": "https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.3.1",
"jp.lilxyzw.liltoon": "https://github.com/lilxyzw/lilToon.git?path=Assets/lilToon#1.3.7",
}
}
```
Expand Down Expand Up @@ -230,20 +230,28 @@ The version combinations are as follows.

|UniVRM|UniVGO|min Unity|
|:---:|:---:|:---:|
|0.100.0|2.5.3|2020.3|
|0.101.0|2.5.3|2020.3|
|0.102.0|2.5.3|2020.3|
|0.100.0|2.5.4|2020.3|
|0.101.0|2.5.4|2020.3|
|0.102.0|2.5.4|2020.3|
|0.103.2|2.5.4|2020.3|
|0.104.2|2.5.4|2020.3|
|0.105.0|2.5.4|2020.3|
|0.106.0|2.5.4|2020.3|
|0.107.2|2.5.4|2020.3|
|0.108.0|2.5.4|2020.3|
|0.109.0|2.5.4|2020.3|
|0.110.0|2.5.4|2020.3|

Write the following in `<Project> /Packages/package.json`.

```json
{
"dependencies": {
...
"com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.100.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.100.0",
"com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.100.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.100.0",
"com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.105.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.105.0",
"com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.105.0",
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.105.0",
...
}
}
Expand All @@ -261,7 +269,7 @@ https://github.com/izayoijiichan/VGO/wiki/How-to-use-UniVRM-and-UniVGO-together
|2021.3.0f1|BRP|UniVGO + UniVRM|[Link](https://github.com/izayoijiichan/univgo2.sample.unity.project/tree/unity2021.3.brp.univrm)|

___
Last updated: 4 April, 2023
Last updated: 4 May, 2023
Editor: Izayoi Jiichan

*Copyright (C) 2020 Izayoi Jiichan. All Rights Reserved.*
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