Release 4: Configurable cursor, loadscreen, bugfixes
Special thanks to Eric Sherman for cursor patches and Steve Flintham for VM bug fix patches
New features:
- cursor shape, colour and blinking configuration settings (see documentation/colours.txt)
- make.rb support for additional target platforms (currently only -t:c64)
- Added a runtime error for division by zero
- Option -i to add a loader showing a picture while the game loads
- Option -if to add a loader showing a picture while the game loads + a slight border flicker while loading
Optimizations:
- Slight optimization to buffered printing (routine printchar_buffered).
Fixed bugs:
- SuperCPU + REU combination bug avoided by deselecting REU when SuperCPU used
- Fixed bug in docs for colour settings
- Fixed code that caused errors and warnings with new version of ACME
- Merged bug fixes in virtual memory code from Steven Flintham