Weekly Bookclub Curriculum to go from Graphics noob to Graphics pro
- Overview of the Cozzi Book for Historical Context
- Udacity Course
- Specification readthrough (shaderific)
- WebGL2Fundamentals
- TSherif examples (github)
- Book of Shaders
- How OpenGL works: software rendering in 500 lines of code
- Quilez Formulanimations
- Shiffman Nature of Code Youtube/Book
- Quilez examples
- Amanda Ghassaei examples
- NVidia Book
- GATech Course
- MIT Course
- Bitcoin Miner in Browser
- Machine Learning in the Browser (Shiffman MNIST example, etc)
- https://www.udacity.com/course/interactive-3d-graphics--cs291
- https://webgl2fundamentals.org/
- https://github.com/tsherif/webgl2examples
- http://thebookofshaders.com/
- https://github.com/ssloy/tinyrenderer/wiki
- https://www.youtube.com/watch?v=aNR4n0i2ZlM&list=PL0EpikNmjs2CYUMePMGh3IjjP4tQlYqji
- https://www.youtube.com/user/shiffman/playlists?sort=dd&view=50&shelf_id=6
- http://natureofcode.com/book/chapter-10-neural-networks/
- http://www.iquilezles.org/www/index.htm
- https://www.shadertoy.com/
- http://apps.amandaghassaei.com/
- https://github.com/amandaghassaei/VortexShedding
- http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_ch01.html (all 40+ chapters)
- https://www.cc.gatech.edu/~turk/bio_sim/index.html
- http://fab.cba.mit.edu/classes/MAS.864/
- http://twgljs.org/
- https://tsherif.github.io/picogl.js/
- https://tsherif.wordpress.com/2017/07/26/webgl-2-development-with-picogl-js/
- https://github.com/glslify/glslify
- https://intuitive-math.club/
- http://www.realtimerendering.com/webgl.html
- https://github.com/sjfricke/awesome-webgl
- Interactive Computer Graphics. A Top-Down Approach with WebGL (Edward Angel)
- WebGL Insights (Patric Cozzi)