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refactor: removed map for visited and added field to node
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karma-riuk committed Aug 15, 2023
1 parent 27cb446 commit 120bd29
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Showing 4 changed files with 8 additions and 38 deletions.
1 change: 1 addition & 0 deletions maze/maze.go
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@ type Node struct {
Coords Coordinates
Up, Down *Node
Left, Right *Node
Visited bool `default:"false"`
}

func NewNode(coords Coordinates) *Node {
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16 changes: 2 additions & 14 deletions solver/bfs.go
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,6 @@ import (
)

type BFSSolver struct {
solver
queue *Queue
}

Expand Down Expand Up @@ -76,8 +75,6 @@ func history_str(history []*maze.Node) string {
func (s *BFSSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
defer utils.Timer("BFS algorithm", 2)()

s.initVisited(m)

current, end := m.Nodes[0], m.Nodes[len(m.Nodes)-1]
s.queue = &Queue{
head: nil,
Expand All @@ -87,39 +84,30 @@ func (s *BFSSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
current_history := make([]*maze.Node, 0, len(m.Nodes))
current_history = append(current_history, current)

// fmt.Printf("end.Coords: %v\n", end.Coords)
var err error
for current != end {
// fmt.Printf("current.Coords: %v\n", current.Coords)

s.visited[current] = true
current.Visited = true

s.addIfNotVisited(current.Down, current_history)
s.addIfNotVisited(current.Left, current_history)
s.addIfNotVisited(current.Right, current_history)
s.addIfNotVisited(current.Up, current_history)

// fmt.Println(s.queue)

current_history, err = s.queue.dequeue()
if err != nil {
panic(err)
}
current = current_history[len(current_history)-1]
}

// for i, node := range current_history {
// fmt.Printf("%v: %v\n", i, node.Coords)
// }

return &maze.SolvedMaze{
Maze: m,
Solution: current_history,
}
}

func (s *BFSSolver) addIfNotVisited(node *maze.Node, current_history []*maze.Node) {
if !s.wasVisited(node) {
if !wasVisited(node) {
new_history := make([]*maze.Node, len(current_history)+1)
copy(new_history, current_history)
new_history[len(current_history)] = node
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9 changes: 3 additions & 6 deletions solver/dfs.go
Original file line number Diff line number Diff line change
Expand Up @@ -5,23 +5,20 @@ import (
"maze-solver/utils"
)

type DFSSolver struct {
solver
}
type DFSSolver struct{}

func (s *DFSSolver) Solve(m *maze.Maze) *maze.SolvedMaze {
defer utils.Timer("DFS algorithm", 2)()

s.initVisited(m)
current, end := m.Nodes[0], m.Nodes[len(m.Nodes)-1]

stack := make([]*maze.Node, 0, len(m.Nodes))
stack = append(stack, current)

for current != end {
s.visited[current] = true
current.Visited = true

left_visited, right_visited, up_visited, down_visited := s.wasVisited(current.Left), s.wasVisited(current.Right), s.wasVisited(current.Up), s.wasVisited(current.Down)
left_visited, right_visited, up_visited, down_visited := wasVisited(current.Left), wasVisited(current.Right), wasVisited(current.Up), wasVisited(current.Down)

if left_visited && right_visited && up_visited && down_visited {
// dead end or no more visited nodes
Expand Down
20 changes: 2 additions & 18 deletions solver/solver.go
Original file line number Diff line number Diff line change
Expand Up @@ -9,10 +9,6 @@ type Solver interface {
Solve(*maze.Maze) *maze.SolvedMaze
}

type solver struct {
visited map[*maze.Node]bool
}

type SolverFactory struct {
Type *string
}
Expand All @@ -37,18 +33,6 @@ func (f *SolverFactory) Get() Solver {
panic(fmt.Sprintf("Unrecognized solver type %q", *f.Type))
}

func (s *solver) wasVisited(node *maze.Node) bool {
if node == nil {
return true
}
visited, _ := s.visited[node]
return visited
}

func (s *solver) initVisited(m *maze.Maze) {
s.visited = make(map[*maze.Node]bool, len(m.Nodes))

for _, node := range m.Nodes {
s.visited[node] = false
}
func wasVisited(node *maze.Node) bool {
return node == nil || node.Visited
}

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