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A few minor setup changes.
Build Status #24: Commit 3068b9e pushed by KiriCattus
February 15, 2025 01:51 5m 36s dev
dev
February 15, 2025 01:51 5m 36s
Oops...
Build Status #23: Commit 91fe588 pushed by KiriCattus
February 5, 2025 19:23 9m 31s dev
dev
February 5, 2025 19:23 9m 31s
Non working build, pushing to make a start up cleaning up a break.
Build Status #22: Commit 853bc09 pushed by KiriCattus
February 5, 2025 19:20 25s dev
dev
February 5, 2025 19:20 25s
Move to 1.21.1 and clean up scripts for a new year of modding! :D
Build Status #21: Commit de5d878 pushed by KiriCattus
January 3, 2025 03:25 9m 39s dev
dev
January 3, 2025 03:25 9m 39s
Datagened model files and so on for walnut
Build Status #20: Commit 26fc631 pushed by KiriCattus
September 8, 2024 20:26 1m 25s dev
dev
September 8, 2024 20:26 1m 25s
Renamed bloodwood to blood soaked to better fit with background
Build Status #19: Commit 4a79310 pushed by KiriCattus
September 6, 2024 22:49 1m 19s dev
dev
September 6, 2024 22:49 1m 19s
Tweaked some model files and cleaned up imports (Thanks Github Deskto…
Build Status #18: Commit 9d48baa pushed by KiriCattus
September 5, 2024 20:51 10m 39s dev
dev
September 5, 2024 20:51 10m 39s
Update broken tags data-generation after registry update.
Build Status #17: Commit c9c4fc9 pushed by KiriCattus
July 28, 2024 23:25 1m 20s dev
dev
July 28, 2024 23:25 1m 20s
Fix spawn egg not registering, added to creative tab, cleaned up regi…
Build Status #16: Commit c20cffb pushed by KiriCattus
July 28, 2024 22:27 7m 10s dev
dev
July 28, 2024 22:27 7m 10s
Push some cleanup
Build Status #15: Commit 142a393 pushed by KiriCattus
July 28, 2024 20:40 10m 12s dev
dev
July 28, 2024 20:40 10m 12s
Crash fix and some registry tool changes.
Build Status #14: Commit 470935d pushed by KiriCattus
July 28, 2024 13:34 1m 14s dev
dev
July 28, 2024 13:34 1m 14s
Fix run args and update neoforge
Build Status #13: Commit 34e919f pushed by KiriCattus
July 28, 2024 01:20 7m 33s dev
dev
July 28, 2024 01:20 7m 33s
Add back creative tab
Build Status #12: Commit b28cd62 pushed by KiriCattus
July 27, 2024 22:30 1m 14s dev
dev
July 27, 2024 22:30 1m 14s
Start of a code rewrite/cleanup
Build Status #11: Commit a3f28d7 pushed by KiriCattus
July 27, 2024 12:54 10m 20s dev
dev
July 27, 2024 12:54 10m 20s
Push a working commit (fix AT's/AW's)
Build Status #10: Commit 2770024 pushed by KiriCattus
July 13, 2024 20:49 9m 19s dev
dev
July 13, 2024 20:49 9m 19s
Push up the changes to resume work on 1.21 (This build may fail)
Build Status #9: Commit 1dd7713 pushed by KiriCattus
July 11, 2024 00:14 5m 28s dev
dev
July 11, 2024 00:14 5m 28s
Unused import and a new todo
Build Status #8: Commit dbde9b7 pushed by KiriCattus
February 13, 2024 21:38 6m 58s dev
dev
February 13, 2024 21:38 6m 58s
Test build the previous commit.
Build Status #7: Commit 6df6535 pushed by KiriCattus
February 9, 2024 18:04 11m 53s dev
dev
February 9, 2024 18:04 11m 53s
Time to test gradle build action workflow
Build Status #6: Commit b6bfd9f pushed by KiriCattus
February 9, 2024 17:47 50s dev
dev
February 9, 2024 17:47 50s
I hate pushing unfinished code, moving to another device...
Build Status #5: Commit b24b936 pushed by KiriCattus
February 9, 2024 00:30 12m 11s dev
dev
February 9, 2024 00:30 12m 11s
Update build_status.yml
Build Status #4: Commit 1d10087 pushed by KiriCattus
February 2, 2024 00:01 7m 44s dev
dev
February 2, 2024 00:01 7m 44s
ITEMS AND BLOCKS WORK!!! (Entities too but needs new model/texture)
Build Status #3: Commit ac206b5 pushed by KiriCattus
January 11, 2024 23:51 4m 37s dev
dev
January 11, 2024 23:51 4m 37s
Correct a mistake with entity set up.
Build Status #2: Commit cd98a58 pushed by KiriCattus
January 11, 2024 01:47 4m 39s dev
dev
January 11, 2024 01:47 4m 39s
Well then... Lets see how this goes...
Build Status #1: Commit 4a9ddc9 pushed by KiriCattus
January 11, 2024 01:11 7m 51s dev
dev
January 11, 2024 01:11 7m 51s