You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The /ntmclient set GUN_MODEL_FOV true command is known to not work with optifine. Also, aiming with the StG 77 (AUG) weapon looks very choppy with optifine (no interpolation). These problems will NOT be fixed, due to the fact that optifine is closed source and applies changes in “patches”, which is why any modification of data changed by optifine is impossible
These problems can be avoided by simply using angelica instead of optifine
Added a setting to bypass the 30 fps limit in the main menu
Fixed Dynamic Surroundings aurora with shaders
Fixed Hardcore Ender Expansion with shaders
Added mixin that disables mob rendering in LittleMaidMobEnhanced interaction GUI to fix shaders
Fixed crash with RPLE and NEI
Optimized code (performance improvements at the measurement error level)
Added option for extended tooltips for dangerous items (hbm's ntm)
Asbestos/Coal dust items show how many "units" of dust they emit per tick
Explosive/Hydroactive items show the force of the explosion
Blinding/Pyrophoric items show for how many seconds they blind/ignite
If player has a tungsten reaches, then tooltip for pyrophoric items will be gray and crossed out