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Enhancing imgui integration
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Nikita Krupitskas committed Jul 27, 2024
1 parent 5d670af commit 7f76ba8
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Showing 13 changed files with 293 additions and 241 deletions.
13 changes: 13 additions & 0 deletions Yasno/Graphics/EngineStats.hpp
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@@ -0,0 +1,13 @@
#pragma once

namespace engine_stats
{
static uint32_t fps;
static uint32_t cpu_frame_ms;
static uint32_t gpu_frame_ms;
//uint32_t triangle_count; // draw.indexCount / 3;
//uint32_t drawcall_count; // increase per draw call

// Frustum culling stats
// Occlusion culling stats
};
13 changes: 0 additions & 13 deletions Yasno/Graphics/RenderStats.hpp

This file was deleted.

10 changes: 10 additions & 0 deletions Yasno/Renderer/D3D12Renderer.cpp
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Expand Up @@ -232,6 +232,16 @@ namespace ysn
return m_device;
}

DXGI_FORMAT D3D12Renderer::GetHdrFormat() const
{
return hdr_format;
}

DXGI_FORMAT D3D12Renderer::GetBackBufferFormat() const
{
return backbuffer_format;
}

void D3D12Renderer::FlushQueues()
{
m_direct_command_queue->Flush();
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7 changes: 7 additions & 0 deletions Yasno/Renderer/D3D12Renderer.hpp
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Expand Up @@ -35,6 +35,9 @@ namespace ysn

std::shared_ptr<ShaderManager> GetShaderManager();

DXGI_FORMAT GetHdrFormat() const;
DXGI_FORMAT GetBackBufferFormat() const;

void FlushQueues();

bool IsTearingSupported();
Expand All @@ -53,6 +56,10 @@ namespace ysn
// High level objects
std::shared_ptr<ShaderManager> m_shader_manager;

// Formats
DXGI_FORMAT hdr_format = DXGI_FORMAT_R16G16B16A16_FLOAT;
DXGI_FORMAT backbuffer_format = DXGI_FORMAT_R8G8B8A8_UNORM;

// Resources
wil::com_ptr<ID3D12Resource> m_back_buffers[SWAP_CHAIN_BUFFER_COUNT];

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201 changes: 132 additions & 69 deletions Yasno/System/Gui.cpp
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@@ -1,74 +1,137 @@
#include "Gui.hpp"

#include <imgui.h>
#include "imgui_impl_dx12.h"
#include "imgui_impl_win32.h"

void ysn::SetupColorScheme()
#include <System/Window.hpp>
#include <Renderer/GpuMarker.hpp>
#include <Renderer/D3D12Renderer.hpp>

namespace ysn
{
ImVec4* colors = ImGui::GetStyle().Colors;
colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
colors[ImGuiCol_ChildBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.00f);
colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.21f, 0.22f, 0.54f);
colors[ImGuiCol_FrameBgHovered] = ImVec4(0.40f, 0.40f, 0.40f, 0.40f);
colors[ImGuiCol_FrameBgActive] = ImVec4(0.18f, 0.18f, 0.18f, 0.67f);
colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
colors[ImGuiCol_TitleBgActive] = ImVec4(0.29f, 0.29f, 0.29f, 1.00f);
colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_CheckMark] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
colors[ImGuiCol_SliderGrab] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_SliderGrabActive] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
colors[ImGuiCol_Button] = ImVec4(0.44f, 0.44f, 0.44f, 0.40f);
colors[ImGuiCol_ButtonHovered] = ImVec4(0.46f, 0.47f, 0.48f, 1.00f);
colors[ImGuiCol_ButtonActive] = ImVec4(0.42f, 0.42f, 0.42f, 1.00f);
colors[ImGuiCol_Header] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
colors[ImGuiCol_HeaderHovered] = ImVec4(0.70f, 0.70f, 0.70f, 0.80f);
colors[ImGuiCol_HeaderActive] = ImVec4(0.48f, 0.50f, 0.52f, 1.00f);
colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_SeparatorHovered] = ImVec4(0.72f, 0.72f, 0.72f, 0.78f);
colors[ImGuiCol_SeparatorActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_ResizeGrip] = ImVec4(0.91f, 0.91f, 0.91f, 0.25f);
colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.81f, 0.81f, 0.81f, 0.67f);
colors[ImGuiCol_ResizeGripActive] = ImVec4(0.46f, 0.46f, 0.46f, 0.95f);
colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.73f, 0.60f, 0.15f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.87f, 0.87f, 0.87f, 0.35f);
// colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);

ImGuiStyle& style = ImGui::GetStyle();
style.WindowPadding = ImVec2(8.00f, 8.00f);
style.FramePadding = ImVec2(5.00f, 2.00f);
style.CellPadding = ImVec2(6.00f, 6.00f);
style.ItemSpacing = ImVec2(6.00f, 6.00f);
style.ItemInnerSpacing = ImVec2(6.00f, 6.00f);
style.TouchExtraPadding = ImVec2(0.00f, 0.00f);
style.IndentSpacing = 25;
style.ScrollbarSize = 15;
style.GrabMinSize = 10;
style.WindowBorderSize = 1;
style.ChildBorderSize = 1;
style.PopupBorderSize = 1;
style.FrameBorderSize = 1;
style.TabBorderSize = 1;
style.WindowRounding = 0;
style.ChildRounding = 0;
style.FrameRounding = 0;
style.PopupRounding = 0;
style.ScrollbarRounding = 0;
style.GrabRounding = 0;
style.LogSliderDeadzone = 4;
style.TabRounding = 0;
}
void SetupColorScheme()
{
ImVec4* colors = ImGui::GetStyle().Colors;
colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
colors[ImGuiCol_ChildBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.00f);
colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.21f, 0.22f, 0.54f);
colors[ImGuiCol_FrameBgHovered] = ImVec4(0.40f, 0.40f, 0.40f, 0.40f);
colors[ImGuiCol_FrameBgActive] = ImVec4(0.18f, 0.18f, 0.18f, 0.67f);
colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
colors[ImGuiCol_TitleBgActive] = ImVec4(0.29f, 0.29f, 0.29f, 1.00f);
colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_CheckMark] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
colors[ImGuiCol_SliderGrab] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_SliderGrabActive] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
colors[ImGuiCol_Button] = ImVec4(0.44f, 0.44f, 0.44f, 0.40f);
colors[ImGuiCol_ButtonHovered] = ImVec4(0.46f, 0.47f, 0.48f, 1.00f);
colors[ImGuiCol_ButtonActive] = ImVec4(0.42f, 0.42f, 0.42f, 1.00f);
colors[ImGuiCol_Header] = ImVec4(0.70f, 0.70f, 0.70f, 0.31f);
colors[ImGuiCol_HeaderHovered] = ImVec4(0.70f, 0.70f, 0.70f, 0.80f);
colors[ImGuiCol_HeaderActive] = ImVec4(0.48f, 0.50f, 0.52f, 1.00f);
colors[ImGuiCol_Separator] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
colors[ImGuiCol_SeparatorHovered] = ImVec4(0.72f, 0.72f, 0.72f, 0.78f);
colors[ImGuiCol_SeparatorActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
colors[ImGuiCol_ResizeGrip] = ImVec4(0.91f, 0.91f, 0.91f, 0.25f);
colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.81f, 0.81f, 0.81f, 0.67f);
colors[ImGuiCol_ResizeGripActive] = ImVec4(0.46f, 0.46f, 0.46f, 0.95f);
colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
colors[ImGuiCol_PlotHistogram] = ImVec4(0.73f, 0.60f, 0.15f, 1.00f);
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.87f, 0.87f, 0.87f, 0.35f);
// colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
colors[ImGuiCol_NavHighlight] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);

ImGuiStyle& style = ImGui::GetStyle();
style.WindowPadding = ImVec2(8.00f, 8.00f);
style.FramePadding = ImVec2(5.00f, 2.00f);
style.CellPadding = ImVec2(6.00f, 6.00f);
style.ItemSpacing = ImVec2(6.00f, 6.00f);
style.ItemInnerSpacing = ImVec2(6.00f, 6.00f);
style.TouchExtraPadding = ImVec2(0.00f, 0.00f);
style.IndentSpacing = 25;
style.ScrollbarSize = 15;
style.GrabMinSize = 10;
style.WindowBorderSize = 1;
style.ChildBorderSize = 1;
style.PopupBorderSize = 1;
style.FrameBorderSize = 1;
style.TabBorderSize = 1;
style.WindowRounding = 0;
style.ChildRounding = 0;
style.FrameRounding = 0;
style.PopupRounding = 0;
style.ScrollbarRounding = 0;
style.GrabRounding = 0;
style.LogSliderDeadzone = 4;
style.TabRounding = 0;
}

void InitializeImgui(std::shared_ptr<Window> window, std::shared_ptr<D3D12Renderer> renderer)
{
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;

// io.IniFilename = nullptr;
io.LogFilename = nullptr;

ysn::SetupColorScheme();

ImGui_ImplWin32_Init(window->GetWindowHandle());

auto imgui_srv_descriptor = renderer->GetCbvSrvUavDescriptorHeap()->GetNewHandle();

ImGui_ImplDX12_Init(
renderer->GetDevice().get(),
window->BufferCount,
renderer->GetBackBufferFormat(),
renderer->GetCbvSrvUavDescriptorHeap()->GetHeapPtr(),
imgui_srv_descriptor.cpu,
imgui_srv_descriptor.gpu);
}

void ShutdownImgui()
{
ImGui_ImplDX12_Shutdown();
ImGui_ImplWin32_Shutdown();
ImGui::DestroyContext();
}

void ImguiPrepareNewFrame()
{
ImGui_ImplDX12_NewFrame();
ImGui_ImplWin32_NewFrame();
ImGui::NewFrame();
}

void ImguiRenderFrame(wil::com_ptr<ID3D12GraphicsCommandList4> command_list)
{
GpuMarker imgui_marker(command_list, "Imgui");


ImGui::Render();
ImGui_ImplDX12_RenderDrawData(ImGui::GetDrawData(), command_list.get());

// PIXEndEvent(command_list.get());

imgui_marker.EndEvent();
}
}
15 changes: 11 additions & 4 deletions Yasno/System/Gui.hpp
Original file line number Diff line number Diff line change
@@ -1,10 +1,17 @@
#pragma once

#include "imgui.h"
#include "imgui_impl_dx12.h"
#include "imgui_impl_win32.h"
#include <wil/com.h>
#include <d3d12.h>

#include <imgui.h>

namespace ysn
{
void SetupColorScheme();
class Window;
class D3D12Renderer;

void InitializeImgui(std::shared_ptr<Window> window, std::shared_ptr<D3D12Renderer> renderer);
void ShutdownImgui();
void ImguiPrepareNewFrame();
void ImguiRenderFrame(wil::com_ptr<ID3D12GraphicsCommandList4> command_list);
}
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