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Change citizen skill handler from tuple to data class
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Fix raids not happening as often as intended when it could not find a spawn position
Extended raids level calc by more sophisticated colony progress trackers
Allowed raiders to scale in health instead of amount, when they hit an entity spawn limit.
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someaddons committed Sep 29, 2024
1 parent 988276d commit 006d99f
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Showing 11 changed files with 187 additions and 101 deletions.
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Expand Up @@ -3,8 +3,8 @@
import com.minecolonies.api.colony.ICitizenData;
import com.minecolonies.api.colony.IColony;
import com.minecolonies.api.entity.citizen.Skill;
import com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.Tuple;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;

Expand Down Expand Up @@ -110,5 +110,5 @@ public interface ICitizenSkillHandler
*
* @return the skills.
*/
Map<Skill, Tuple<Integer, Double>> getSkills();
Map<Skill, CitizenSkillHandler.SkillData> getSkills();
}
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Expand Up @@ -92,6 +92,13 @@ public interface ILocalResearchTree
*/
void readFromNBT(final CompoundTag compound, final IResearchEffectManager effects);

/**
* Get the list of all finished researches
*
* @return a copy of the completed list.
*/
List<ResourceLocation> getCompletedList();

/**
* Check if a given research is complete.
* @param location the unique id.
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Expand Up @@ -20,6 +20,7 @@
import com.minecolonies.core.colony.buildings.moduleviews.PupilBuildingModuleView;
import com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView;
import com.minecolonies.core.colony.buildings.views.AbstractBuildingView;
import com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler;
import com.minecolonies.core.network.messages.server.colony.citizen.PauseCitizenMessage;
import com.minecolonies.core.network.messages.server.colony.citizen.RestartCitizenMessage;
import com.minecolonies.core.util.BuildingUtils;
Expand All @@ -29,7 +30,6 @@
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.Style;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Tuple;
import org.jetbrains.annotations.NotNull;

import java.util.*;
Expand Down Expand Up @@ -445,13 +445,13 @@ else if ((selectedModule.isFull()) && !selectedModule.getAssignedCitizens().cont
final Skill primary = selectedModule instanceof WorkerBuildingModuleView ? ((WorkerBuildingModuleView) selectedModule).getPrimarySkill() : null;
final Skill secondary = selectedModule instanceof WorkerBuildingModuleView ? ((WorkerBuildingModuleView) selectedModule).getSecondarySkill() : null;

final List<Map.Entry<Skill, Tuple<Integer, Double>>> skills = new ArrayList<>(citizen.getCitizenSkillHandler().getSkills().entrySet());
final List<Map.Entry<Skill, CitizenSkillHandler.SkillData>> skills = new ArrayList<>(citizen.getCitizenSkillHandler().getSkills().entrySet());
skills.sort(Comparator.comparingInt(s -> (s.getKey() == primary ? 1 : (s.getKey() == secondary ? 2 : 3))));

for (final Map.Entry<Skill, Tuple<Integer, Double>> entry : skills)
for (final Map.Entry<Skill, CitizenSkillHandler.SkillData> entry : skills)
{
final String skillName = entry.getKey().name().toLowerCase(Locale.US);
final int skillLevel = entry.getValue().getA();
final int skillLevel = entry.getValue().getLevel();
final Style skillStyle = createColor(primary, secondary, entry.getKey());

textBuilder.append(Component.translatable("com.minecolonies.coremod.gui.citizen.skills." + skillName).setStyle(skillStyle));
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Expand Up @@ -16,9 +16,10 @@
import com.minecolonies.core.client.gui.AbstractWindowSkeleton;
import com.minecolonies.core.colony.buildings.moduleviews.WorkerBuildingModuleView;
import com.minecolonies.core.colony.buildings.views.AbstractBuildingView;
import com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Tuple;
import org.jetbrains.annotations.NotNull;

import java.util.ArrayList;
Expand All @@ -33,8 +34,6 @@
import static com.minecolonies.core.entity.citizen.citizenhandlers.CitizenExperienceHandler.SECONDARY_DEPENDENCY_SHARE;
import static net.minecraft.client.gui.Gui.GUI_ICONS_LOCATION;

import net.minecraft.network.chat.Component;

/**
* BOWindow for the citizen.
*/
Expand Down Expand Up @@ -387,10 +386,10 @@ public static void createHappinessBar(final ICitizenDataView citizen, final Abst
public static void createSkillContent(final ICitizenDataView citizen, final AbstractWindowSkeleton window)
{
final boolean isCreative = Minecraft.getInstance().player.isCreative();
for (final Map.Entry<Skill, Tuple<Integer, Double>> entry : citizen.getCitizenSkillHandler().getSkills().entrySet())
for (final Map.Entry<Skill, CitizenSkillHandler.SkillData> entry : citizen.getCitizenSkillHandler().getSkills().entrySet())
{
final String id = entry.getKey().name().toLowerCase(Locale.US);
window.findPaneOfTypeByID(id, Text.class).setText(Component.literal(Integer.toString(entry.getValue().getA())));
window.findPaneOfTypeByID(id, Text.class).setText(Component.literal(Integer.toString(entry.getValue().getLevel())));

final Pane buttons = window.findPaneByID(id + "_bts");
if (buttons != null)
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Expand Up @@ -9,12 +9,12 @@
import com.minecolonies.api.entity.citizen.Skill;
import com.minecolonies.core.Network;
import com.minecolonies.core.colony.buildings.workerbuildings.BuildingTownHall;
import com.minecolonies.core.entity.citizen.citizenhandlers.CitizenSkillHandler;
import com.minecolonies.core.network.messages.server.colony.citizen.RecallSingleCitizenMessage;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Tuple;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.Pose;
import org.jetbrains.annotations.NotNull;
Expand All @@ -23,7 +23,7 @@
import java.text.DecimalFormat;
import java.util.*;

import static com.minecolonies.api.util.constant.TranslationConstants.*;
import static com.minecolonies.api.util.constant.TranslationConstants.PARTIAL_HAPPINESS_MODIFIER_NAME;
import static com.minecolonies.api.util.constant.WindowConstants.*;

/**
Expand Down Expand Up @@ -188,10 +188,10 @@ public void updateElement(final int index, @NotNull final Pane rowPane)
button.setText(Component.literal(citizen.getName()));

final AbstractTextBuilder.TextBuilder textBuilder = PaneBuilders.textBuilder();
for (final Map.Entry<Skill, Tuple<Integer, Double>> entry : citizen.getCitizenSkillHandler().getSkills().entrySet())
for (final Map.Entry<Skill, CitizenSkillHandler.SkillData> entry : citizen.getCitizenSkillHandler().getSkills().entrySet())
{
final String skillName = entry.getKey().name().toLowerCase(Locale.US);
final int skillLevel = entry.getValue().getA();
final int skillLevel = entry.getValue().getLevel();

textBuilder.append(Component.translatable("com.minecolonies.coremod.gui.citizen.skills." + skillName));
textBuilder.append(Component.literal(": " + skillLevel + " "));
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