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Demonstration of interprocess communication using Pipes, Processes, Sockjets, and Threads

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Author: Leslie Horace
Purpose: C programs utilizing interprocess communication
Version: 1.0

IPC Programs

Included files

  • war_pipes.c
    • Implementation of pipes and processes
  • war_sockets.c
    • Implementation of sockets and threads
  • Makefile
    • Compiling program(s) and cleaning out files

Compiling the program(s)

make all

make war_pipes

make war_sockets

Cleaning compiled files

make clean

Running the program(s)

usage: < outfile > <# rounds>

# rounds argument is the number of rounds to play war

About the program(s)

  1. war_pipes.c
    • Forks two child processes to play rounds of war
    • Parent process is the game keeper and makes all requests
    • Message passing is implemented with uni-directional pipes
  2. war_sockets.c
    • Creates two child threads to play rounds of war
    • Parent process is the game keeper and makes all requests
    • Message passing is implemented with local host socket
  3. War game logic
    • Each round, the parent request each child to draw a card
    • In the case of a tie, the parents request each childs suit
      • If the suits are also tied, the round has no winner
    • After each round, the winning child gets +1 point
      • Card scoring values are the same for a typical card game
    • Once all rounds are completed, the results are tallied

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Demonstration of interprocess communication using Pipes, Processes, Sockjets, and Threads

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