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gcc14 fixes #536

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gcc14 fixes #536

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ToKe79
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@ToKe79 ToKe79 commented May 23, 2024

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@@ -719,7 +719,7 @@ void retro_init(void)
initializing = true;

retro_thread = co_active();
game_thread = co_create(65536 * sizeof(void*) * 16, EmuThreadFunction);
game_thread = co_create(65536 * sizeof(void*) * 16, (void(*)(void))EmuThreadFunction);
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I think 26dfd67 is a bit better than this workaround.

@m4xw
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m4xw commented Jul 15, 2024

Shouldnt use GL_USE_DLSYM unless its a broken frontend, EmuThreadFunction changes i have wip from my emscripten stuff
Some of the stdexcept changes are redundant

@gouchi gouchi mentioned this pull request Aug 13, 2024
@Shoegzer
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Builds fine with this PR. I can close #546 once this is merged.

@pstef
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pstef commented Aug 14, 2024

Builds fine with this PR. I can close #546 once this is merged.

Why this over #526?

@Shoegzer
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Sorry, I didn't even realize that was there.

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4 participants