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lulersoft edited this page Feb 3, 2015 · 2 revisions

Scripting Define Symbols 设置,必要的设置:

如果出现很多错误

请在加入 Build Settings -》Player Settings 右侧的 Scripting Define Symbols 填入:

UNITY_3D; USE_KOPILUA; LUA_CORE; CATCH_EXCEPTIONS
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