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Release v2.13.0 #273

Merged
merged 24 commits into from
Nov 22, 2021
Merged

Release v2.13.0 #273

merged 24 commits into from
Nov 22, 2021

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SzabolcsGergely
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@SzabolcsGergely SzabolcsGergely commented Nov 22, 2021

Features

  • Support for OAK-D lite
  • Lazy loading for video encoder: memory is allocated based on the resolution of the first frame, no need to specify at pipeline build time. Bitrate is set automatically based on resolution unless specified explicitly.

Bugs

  • Fixes for XLink build on macOS

Misc

Known issues

  • OAK-D Lite
    • FPS currently fixed to 30
    • Auto-exposure flicker can be seen on Mono cameras

themarpe and others added 22 commits November 1, 2021 18:01
can be used to differentiate between OAK-D and OAK-D-Lite. Should return:
OAK-D     : RGB: IMX378, LEFT: OV9282, RIGHT: OV9282
OAK-D-Lite: RGB: IMX214, LEFT: OV7251, RIGHT: OV7251
* enable build in vscode, custom toolchain+include
- fixes #246

* self doc dependency options with set(cache)
Correct float literals, 32/64 trunc, unref vars
allows to run OAK-D examples (e.g configuring mono cameras to 720_P) on OAK-D-Lite without code changes
@SzabolcsGergely SzabolcsGergely added 2021 Feature or fix that is planned for after our December feature/fix deliveries Gen2 Feature for or issue with Gen2 release Release version labels Nov 22, 2021
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4 participants