Stars
Simple, portable, and self-contained stacktrace library for C++11 and newer
Lua language (library, interpreter, compiler) - Build2 package
A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and u…
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes
6 different implementations of doing wide line rendering in OpenGL
A generic programming header only C++ library for processing polygonal and polyhedral meshes
A new markup-based typesetting system that is powerful and easy to learn.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A small self-contained alternative to readline and libedit
A readline and libedit replacement that supports UTF-8, syntax highlighting, hints and Windows and is BSD licensed.
`build2` high-level configurations generator library and tools
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Vinix is an effort to write a modern, fast, and useful operating system in the V programming language
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
A collection of shaders to draw color maps.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Realtime GPU Path tracer based on OpenCL and OpenGL
The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University.