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Update CombatExtended to 15.6.2.0
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masakitenchi committed Dec 8, 2024
1 parent 264717f commit 85aff9a
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Showing 188 changed files with 3,574 additions and 743 deletions.
15 changes: 7 additions & 8 deletions Mods/CombatExtended/About/About.xml
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Expand Up @@ -8,7 +8,7 @@
<li>1.5</li>
</supportedVersions>
<packageId>CETeam.CombatExtended</packageId>
<description>Version: 15.6.0.0\n\nExtends combat mechanics to make them deeper and more tactical.
<description>Version: 15.6.2.0\n\nExtends combat mechanics to make them deeper and more tactical.

[Russian]

Expand Down Expand Up @@ -38,6 +38,7 @@ Extiende la mecánica de combate para hacerlos más profundos y más tácticos
<li>jelly.ProperShotguns</li>
<li>swedishmask.ProperShotgunsPatch</li>
<li>me.samboycoding.betterloading</li>
<li>me.samboycoding.betterloading.dev</li>
<li>majorhoff.rimthreaded</li>
<li>falconne.AFF</li>
<li>Sk.FlankingBonus</li>
Expand All @@ -64,14 +65,12 @@ Extiende la mecánica de combate para hacerlos más profundos y más tácticos
<li>sarg.alphagenes</li>
</loadBefore>
<loadAfter>
<li>brrainz.harmony</li><!--
<li>brrainz.harmony</li>
<li>TheInfinityIQ.Halo.UNSC</li>
<li>TheKingInYellow.Lope</li>-->
<li>TheKingInYellow.Lope</li>
<li>Ludeon.RimWorld</li>
<li>Ludeon.RimWorld.Royalty</li>
<li>Ludeon.RimWorld.Biotech</li>
<li>Ludeon.RimWorld.Ideology</li>
<li>Ludeon.RimWorld.Anomaly</li><!--
<li>Ludeon.RimWorld.Anomaly</li>
<li>RunneLatki.RabbieRaceMod</li>
<li>HC.GiantRace</li>
<li>neronix17.fr.compilation</li>
Expand Down Expand Up @@ -103,7 +102,7 @@ Extiende la mecánica de combate para hacerlos más profundos y más tácticos
<li>Argon.VMEu</li>
<li>Bonible.rimsenalfactions</li>
<li>kentington.saveourship2</li>
<li>oskarpotocki.vfe.mechanoid</li>-->
<li>oskarpotocki.vfe.mechanoid</li>
</loadAfter>

</ModMetaData>
</ModMetaData>
23 changes: 23 additions & 0 deletions Mods/CombatExtended/Anomaly/Patches/Hediffs/Hediffs_Misc.xml
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@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<Patch>

<!-- ========== Inhumanization ========== -->

<Operation Class="PatchOperationConditional">
<xpath>Defs/HediffDef[defName="Inhumanized"]/stages/li/statFactors</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/HediffDef[defName="Inhumanized"]/stages/li</xpath>
<value>
<statFactors />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/HediffDef[defName="Inhumanized"]/stages/li/statFactors</xpath>
<value>
<Suppressability>0.5</Suppressability>
</value>
</Operation>

</Patch>
Original file line number Diff line number Diff line change
Expand Up @@ -131,6 +131,13 @@
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Gun_HellcatRifle"]/graphicData</xpath>
<value>
<drawSize>(1.25,1.25)</drawSize>
</value>
</Operation>

<!-- ========== Incinerator ========== -->

<Operation Class="PatchOperationReplace">
Expand Down Expand Up @@ -246,4 +253,20 @@
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Gun_Incinerator"]/graphicData</xpath>
<value>
<drawSize>(1.16,1.16)</drawSize>
</value>
</Operation>

<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/ThingDef[defName="Gun_Incinerator"]</xpath>
<value>
<li Class="CombatExtended.GunDrawExtension">
<DrawOffset>0.04,0.0</DrawOffset>
</li>
</value>
</Operation>

</Patch>
Original file line number Diff line number Diff line change
Expand Up @@ -254,7 +254,7 @@
<value>
<ArmorRating_Sharp>0.2</ArmorRating_Sharp>
<ArmorRating_Blunt>1</ArmorRating_Blunt>
<PainShockThreshold>90</PainShockThreshold>
<PainShockThreshold>0.90</PainShockThreshold>
<MeleeDodgeChance>0.17</MeleeDodgeChance>
<MeleeCritChance>0.08</MeleeCritChance>
<MeleeParryChance>0.06</MeleeParryChance>
Expand Down Expand Up @@ -377,7 +377,7 @@
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Noctol"]/statBases</xpath>
<value>
<PainShockThreshold>90</PainShockThreshold>
<PainShockThreshold>0.90</PainShockThreshold>
<MeleeDodgeChance>0.23</MeleeDodgeChance>
<MeleeCritChance>0.28</MeleeCritChance>
<MeleeParryChance>0.09</MeleeParryChance>
Expand Down Expand Up @@ -505,7 +505,7 @@
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Gorehulk"]/statBases</xpath>
<value>
<PainShockThreshold>90</PainShockThreshold>
<PainShockThreshold>0.90</PainShockThreshold>
<MeleeDodgeChance>0.11</MeleeDodgeChance>
<MeleeCritChance>0.07</MeleeCritChance>
<MeleeParryChance>0.14</MeleeParryChance>
Expand Down Expand Up @@ -606,7 +606,7 @@
<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Devourer"]/statBases</xpath>
<value>
<PainShockThreshold>90</PainShockThreshold>
<PainShockThreshold>0.90</PainShockThreshold>
<MeleeDodgeChance>0.06</MeleeDodgeChance>
<MeleeCritChance>0.46</MeleeCritChance>
<MeleeParryChance>0.51</MeleeParryChance>
Expand Down Expand Up @@ -699,7 +699,7 @@
<ArmorRating_Sharp>0.5</ArmorRating_Sharp>
<ArmorRating_Blunt>5</ArmorRating_Blunt>
<IncomingDamageFactor>0.7</IncomingDamageFactor>
<PainShockThreshold>90</PainShockThreshold>
<PainShockThreshold>0.90</PainShockThreshold>
<MeleeDodgeChance>0.06</MeleeDodgeChance>
<MeleeCritChance>0.11</MeleeCritChance>
<MeleeParryChance>0.23</MeleeParryChance>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
<xpath>Defs/ThingDef[@Name="BaseFleshbeast"]/statBases</xpath>
<value>
<SmokeSensitivity>0.5</SmokeSensitivity>
<PainShockThreshold>99</PainShockThreshold>
<PainShockThreshold>0.99</PainShockThreshold>
</value>
</Operation>

Expand Down
Binary file modified Mods/CombatExtended/Assemblies/CombatExtended.dll
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Binary file modified Mods/CombatExtended/Assemblies/CombatExtendedLoader.dll
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Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,36 @@
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalShoulder"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
Expand Down Expand Up @@ -108,6 +138,27 @@
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Tunneler"]/corePart/parts/li[def="MechanicalShoulder"]/groups</xpath>
<value>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,36 @@
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalShoulder"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
Expand Down Expand Up @@ -108,6 +138,27 @@
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Light" or defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Mech_Agrihand"]/corePart/parts/li[def="MechanicalShoulder"]/groups</xpath>
<value>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,36 @@
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]</xpath>
<value>
<groups />
</value>
</nomatch>
</Operation>

<Operation Class="PatchOperationConditional">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalLeg"]/groups</xpath>
<nomatch Class="PatchOperationAdd">
Expand Down Expand Up @@ -98,6 +128,27 @@
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SightSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="HearingSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalNeck"]/parts/li[def="MechanicalHead"]/parts/li[def="SmellSensor"]/groups</xpath>
<value>
<li>CoveredByNaturalArmor</li>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/BodyDef[defName="Scorcher" or defName="Apocriton"]/corePart/parts/li[def="MechanicalLeg"]/groups</xpath>
<value>
Expand Down
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