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Change vive controller material from transparent rendering
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ethandbrand committed Aug 29, 2018
1 parent 8362a4d commit 25da693
Showing 1 changed file with 61 additions and 124 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -8,132 +8,69 @@ Material:
m_PrefabInternal: {fileID: 0}
m_Name: Material-New_material_003
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 2
serializedVersion: 3
m_TexEnvs:
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name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _ParallaxMap
second:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _OcclusionMap
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _EmissionMap
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _DetailMask
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
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name: _DetailAlbedoMap
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
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name: _SrcBlend
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data:
first:
name: _DstBlend
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data:
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name: _Cutoff
second: 0.5
data:
first:
name: _ZWrite
second: 0
data:
first:
name: _Glossiness
second: 0
data:
first:
name: _Metallic
second: 0
data:
first:
name: _BumpScale
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data:
first:
name: _Parallax
second: 0.02
data:
first:
name: _OcclusionStrength
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data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
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- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
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- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
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data:
first:
name: _Color
second: {r: 0.0034602107, g: 0.027872562, b: 0.11764705, a: 0.847}
- _Color: {r: 0.0034602107, g: 0.027872562, b: 0.11764705, a: 0.847}
- _EmissionColor: {r: 0.41819853, g: 0.440602, b: 0.47794116, a: 1}

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