TrinityCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
Software requirements are available in the wiki for Windows, Linux and macOS.
Detailed installation guides are available in the wiki for Windows, Linux and macOS.
License: GPL 2.0
Read file COPYING.
Read file THANKS.