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chauhang committed Jul 17, 2023
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3 changes: 3 additions & 0 deletions .gitignore
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.DS_Store
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.ipynb_checkpoints
80 changes: 80 additions & 0 deletions CODE_OF_CONDUCT.md
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# Code of Conduct

## Our Pledge

In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to make participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.

## Our Standards

Examples of behavior that contributes to creating a positive environment
include:

* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting

## Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.

## Scope

This Code of Conduct applies within all project spaces, and it also applies when
an individual is representing the project or its community in public spaces.
Examples of representing a project or community include using an official
project e-mail address, posting via an official social media account, or acting
as an appointed representative at an online or offline event. Representation of
a project may be further defined and clarified by project maintainers.

This Code of Conduct also applies outside the project spaces when there is a
reasonable belief that an individual's behavior may have a negative impact on
the project or its community.

## Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at <[email protected]>. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.

## Attribution

This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html

[homepage]: https://www.contributor-covenant.org

For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
31 changes: 31 additions & 0 deletions CONTRIBUTING.md
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# Contributing to llama-recipes
We want to make contributing to this project as easy and transparent as
possible.

## Pull Requests
We actively welcome your pull requests.

1. Fork the repo and create your branch from `main`.
2. If you've added code that should be tested, add tests.
3. If you've changed APIs, update the documentation.
4. Ensure the test suite passes.
5. Make sure your code lints.
6. If you haven't already, complete the Contributor License Agreement ("CLA").

## Contributor License Agreement ("CLA")
In order to accept your pull request, we need you to submit a CLA. You only need
to do this once to work on any of Facebook's open source projects.

Complete your CLA here: <https://code.facebook.com/cla>

## Issues
We use GitHub issues to track public bugs. Please ensure your description is
clear and has sufficient instructions to be able to reproduce the issue.

Facebook has a [bounty program](https://www.facebook.com/whitehat/) for the safe
disclosure of security bugs. In those cases, please go through the process
outlined on that page and do not file a public issue.

## License
By contributing to llama-recipes, you agree that your contributions will be licensed
under the LICENSE file in the root directory of this source tree.
125 changes: 125 additions & 0 deletions LICENSE
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LLAMA 2 COMMUNITY LICENSE AGREEMENT
Llama 2 Version Release Date: July 18, 2023

"Agreement" means the terms and conditions for use, reproduction, distribution and
modification of the Llama Materials set forth herein.

"Documentation" means the specifications, manuals and documentation
accompanying Llama 2 distributed by Meta at ai.meta.com/resources/models-and-
libraries/llama-downloads/.

"Licensee" or "you" means you, or your employer or any other person or entity (if
you are entering into this Agreement on such person or entity's behalf), of the age
required under applicable laws, rules or regulations to provide legal consent and that
has legal authority to bind your employer or such other person or entity if you are
entering in this Agreement on their behalf.

"Llama 2" means the foundational large language models and software and
algorithms, including machine-learning model code, trained model weights,
inference-enabling code, training-enabling code, fine-tuning enabling code and other
elements of the foregoing distributed by Meta at ai.meta.com/resources/models-and-
libraries/llama-downloads/.

"Llama Materials" means, collectively, Meta's proprietary Llama 2 and
Documentation (and any portion thereof) made available under this Agreement.

"Meta" or "we" means Meta Platforms Ireland Limited (if you are located in or, if you
are an entity, your principal place of business is in the EEA or Switzerland) and Meta
Platforms, Inc. (if you are located outside of the EEA or Switzerland).

By clicking "I Accept" below or by using or distributing any portion or element of the
Llama Materials, you agree to be bound by this Agreement.

1. License Rights and Redistribution.

a. Grant of Rights. You are granted a non-exclusive, worldwide, non-
transferable and royalty-free limited license under Meta's intellectual property or
other rights owned by Meta embodied in the Llama Materials to use, reproduce,
distribute, copy, create derivative works of, and make modifications to the Llama
Materials.

b. Redistribution and Use.

i. If you distribute or make the Llama Materials, or any derivative works
thereof, available to a third party, you shall provide a copy of this Agreement to such
third party.
ii. If you receive Llama Materials, or any derivative works thereof, from
a Licensee as part of an integrated end user product, then Section 2 of this
Agreement will not apply to you.

iii. You must retain in all copies of the Llama Materials that you
distribute the following attribution notice within a "Notice" text file distributed as a
part of such copies: "Llama 2 is licensed under the LLAMA 2 Community License,
Copyright (c) Meta Platforms, Inc. All Rights Reserved."

iv. Your use of the Llama Materials must comply with applicable laws
and regulations (including trade compliance laws and regulations) and adhere to the
Acceptable Use Policy for the Llama Materials (available at
https://ai.meta.com/llama/use-policy), which is hereby incorporated by reference into
this Agreement.

v. You will not use the Llama Materials or any output or results of the
Llama Materials to improve any other large language model (excluding Llama 2 or
derivative works thereof).

2. Additional Commercial Terms. If, on the Llama 2 version release date, the
monthly active users of the products or services made available by or for Licensee,
or Licensee's affiliates, is greater than 700 million monthly active users in the
preceding calendar month, you must request a license from Meta, which Meta may
grant to you in its sole discretion, and you are not authorized to exercise any of the
rights under this Agreement unless or until Meta otherwise expressly grants you
such rights.

3. Disclaimer of Warranty. UNLESS REQUIRED BY APPLICABLE LAW, THE
LLAMA MATERIALS AND ANY OUTPUT AND RESULTS THEREFROM ARE
PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
EITHER EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, ANY
WARRANTIES OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY, OR
FITNESS FOR A PARTICULAR PURPOSE. YOU ARE SOLELY RESPONSIBLE
FOR DETERMINING THE APPROPRIATENESS OF USING OR REDISTRIBUTING
THE LLAMA MATERIALS AND ASSUME ANY RISKS ASSOCIATED WITH YOUR
USE OF THE LLAMA MATERIALS AND ANY OUTPUT AND RESULTS.

4. Limitation of Liability. IN NO EVENT WILL META OR ITS AFFILIATES BE
LIABLE UNDER ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, TORT,
NEGLIGENCE, PRODUCTS LIABILITY, OR OTHERWISE, ARISING OUT OF THIS
AGREEMENT, FOR ANY LOST PROFITS OR ANY INDIRECT, SPECIAL,
CONSEQUENTIAL, INCIDENTAL, EXEMPLARY OR PUNITIVE DAMAGES, EVEN
IF META OR ITS AFFILIATES HAVE BEEN ADVISED OF THE POSSIBILITY OF
ANY OF THE FOREGOING.

5. Intellectual Property.

a. No trademark licenses are granted under this Agreement, and in
connection with the Llama Materials, neither Meta nor Licensee may use any name
or mark owned by or associated with the other or any of its affiliates, except as
required for reasonable and customary use in describing and redistributing the
Llama Materials.

b. Subject to Meta's ownership of Llama Materials and derivatives made by or
for Meta, with respect to any derivative works and modifications of the Llama
Materials that are made by you, as between you and Meta, you are and will be the
owner of such derivative works and modifications.

c. If you institute litigation or other proceedings against Meta or any entity
(including a cross-claim or counterclaim in a lawsuit) alleging that the Llama
Materials or Llama 2 outputs or results, or any portion of any of the foregoing,
constitutes infringement of intellectual property or other rights owned or licensable
by you, then any licenses granted to you under this Agreement shall terminate as of
the date such litigation or claim is filed or instituted. You will indemnify and hold
harmless Meta from and against any claim by any third party arising out of or related
to your use or distribution of the Llama Materials.

6. Term and Termination. The term of this Agreement will commence upon your
acceptance of this Agreement or access to the Llama Materials and will continue in
full force and effect until terminated in accordance with the terms and conditions
herein. Meta may terminate this Agreement if you are in breach of any term or
condition of this Agreement. Upon termination of this Agreement, you shall delete
and cease use of the Llama Materials. Sections 3, 4 and 7 shall survive the
termination of this Agreement.

7. Governing Law and Jurisdiction. This Agreement will be governed and
construed under the laws of the State of California without regard to choice of law
principles, and the UN Convention on Contracts for the International Sale of Goods
does not apply to this Agreement. The courts of California shall have exclusive
jurisdiction of any dispute arising out of this Agreement.
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