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GA-SDK-UNITY

GameAnalytics Unity SDK.

Documentation is in the wiki.

ℹ️
The Unity SDK include support for Windows, Mac, Linux, WebGL, iOS, tvOS, UWP and Android.

Changelog

3.5.1

  • added manual session handling
  • fixed bug for client timestamp handling and session length in certain edge cases

3.5.0

  • added support for UWP (uwp)

3.4.3

  • changed to use https to send events on windows, Mac, Windows, Linux and WebGL (mac, windows, linux, webgl)

3.4.2

  • fixed playmaker bug

3.4.1

  • external storage read and write permissions are now optional (android)

3.4.0

  • added support for Standalone platforms (Windows, Mac, Linux) and WebGL
  • reworked settings inspector UI to support new platforms
  • moved Unity 4.6.x support to a separate package (see here for more details)

3.3.3

  • fixed bug related to network changes for Android API level 23 and above (android)

3.3.2

  • Added max cap (20) for custom dimensions, resource currencies and resource item types
  • tvOS library Unity asset importer bug fix

3.3.1

  • Google Play Services libraries updated to version 8.4.0 (android)

3.3.0

  • feature for using a custom user id
  • fix testflight issue with user id generation (ios)

3.2.3

  • fixed disappearing GameAnalytics prefab bug (happening since Unity 5.3.0)

3.2.2

  • postprocess script fixed when ios library is not installed
  • Unity 4.7.x support fix

3.2.1

  • error events fixed (android)

3.2.0

  • added support for tvOS (tvos)

3.1.1

  • fixed inclusion of faulty library in 3.1.0 (ios)

3.1.0

  • altered jailbreak check causing ios9 warning (ios)
  • library / framework now compiled with bitcode (ios)
  • alternative non-bitcode library (Xcode6) added (ios)
  • restructuring to prepare for tvOS (ios)
  • fix issue for offline initialization (android)

3.0.0b

  • new java-only implementation (android)
  • install size reduced (android)

2.4.3

  • Google Play Services libraries updated to version 8.3.0 (android)

2.4.2

  • Postprocessor script for XCode fixed for Unity 4.6.x (ios)

2.4.1

  • android.permission.WRITE_EXTERNAL_STORAGE not needed anymore (android)

2.4.0

  • fixed tracking bug with ad opt out enabled (android)

2.3.2

  • no network connection bug fix (android)

2.3.1

  • fix related to connection changes (android)

2.3.0

  • 'Receiver not registered' bug fix (android)

2.2.0

  • improved code structure (android)
  • built library with Xcode7 (iOS 9.0)
  • fixed missing links in setup guide
  • minor tweaks

2.1.4

  • increased allowed character count to 64 for many parameters (android)

2.1.3

  • fix for session length (android)

2.1.2

  • fixed enable/disable submit errors in unity settings
  • improved session handling (android)
  • minor bug fixes (android)

2.1.1

  • fixed rare editor bug causing settings object replication
  • minor bug fixes (android)

2.1.0

  • Android support added
  • Google Play purchase validation
  • support for individual game keys for each supported platform

2.0.4

  • fixed an issue with going-to-background on iOS 6
  • fixed submit of birthyear value

2.0.3

  • fixed an iOS 6 issue
  • added a post process build script for setting up Xcode (Unity 5 only)

2.0.2

  • fix for PlayMaker events
  • fix for Critical FPS events

2.0.1

  • fix for business event receipt rejection in some cases
  • tweaked local db size trimming

2.0.0

  • redesigned Unity SDK
  • initially with only iOS support
  • progression event
  • business event validation
  • resource event
  • custom dimensions

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The GameAnalytics SDK for tracking event in Unity.

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