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Theseus Skin Manager #1277
Theseus Skin Manager #1277
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Made skin manager icon work with both light and dark (+ oled) themes.
First of all thank you, I've been waiting for this feature for a long time. Main skin manager window:Regarding the main screen, I suggest you order "Add new skin" as the last one, in my opinion it makes more sense for it to be at the end. Change skin window:I suggest you leave a small empty space under "Cape" section Also, if it is not already present, I suggest adding the possibility to change the cape without changing the skin. (Otherwise, if I only wanted to change the cape, I would have to create a new skin each time). Lastly, I think it is redundant to use 3 different buttons for use, save and save+use. I think using the skin without saving it doesn't make much sense as the user can delete or modify it immediately afterwards anyway.
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I'll make it so the "add new skin" button autofills the current skin, so you can change the cape or arms and click upload. @IntMarco Thank you for the feedback |
it would also be a great feature to make the capes display what they look like, only challenge I see with that though is making it not crash if, say, Mojank releases a new cape without Modrinth needing an update |
Selecting a cape shows it in the 3d viewer |
absolutely awesome, all for it then, I just didn't want to be the guy who opens an enhancement a week after a feature gets added |
# Conflicts: # Cargo.lock # pnpm-lock.yaml
…rinth#2388) Co-authored-by: Modrinth Bot <[email protected]>
Co-authored-by: Geometrically <[email protected]> Co-authored-by: Prospector <[email protected]>
…modrinth#3136) Co-authored-by: Jai Agrawal <[email protected]>
Co-authored-by: Jai Agrawal <[email protected]> Co-authored-by: Prospector <[email protected]>
…#3132) Co-authored-by: Jai Agrawal <[email protected]>
… are present (on the main mod page) (modrinth#3133) * feat: Automatically open download modal when filter queries are present * chore: Use a hash to open the modal, and make the filter queries independent of the modal
- Added min, max, and step fields to the input field of a slider - Made the input field a number field to apply min, max, step, and accessibility
* chore: run lint * fix: whoops messed up lint
…download modal use (modrinth#3138) * feat: Automatically open download modal when filter queries are present * chore: Use a hash to open the modal, and make the filter queries independent of the modal * chore: Correct to use emit for taking functions * chore: Add filter query and download hash to the url during modal use, and fix linting issues * chore(frontend): Undo changes to NewModal My computer does not like running the app, making testing a lot harder, so I'll undo this change, at least for now * Remove extra line --------- Signed-off-by: Prospector <[email protected]> Co-authored-by: Prospector <[email protected]>
* feat(frontend): tags link to a search * fix category type * process feedback --------- Co-authored-by: Prospector <[email protected]>
* Rough draft for fix for Mojang servers being down causing infinite installation * Add "pack installed" install step * Allow repairing an instance from Library to recover pack contents * Allow repair from instance page * Deduplicate repair code * Fix lint * Fix lint (for real this time) --------- Co-authored-by: Jai Agrawal <[email protected]>
* chore: show resubscribe on `failed` status Signed-off-by: Evan Song <[email protected]> * chore: hide cancel on failed Signed-off-by: Evan Song <[email protected]> * update copy Signed-off-by: Evan Song <[email protected]> --------- Signed-off-by: Evan Song <[email protected]>
* Fix typescript for OverflowMenu * Revert Discover content dropdown change to non-hoverable OverflowMenu * Lint
# Conflicts: # apps/app-frontend/src/App.vue
Going to merge this into a branch on our repo to make working with it a bit easier. Thanks for your contribution! |
Adds a skin manager page to the app, where users can view/change their current skin, as well as store saved skins.
Resolves #415
Resolves #866
(Note the input search bar is broken across the whole app since monorepo change, and is not a skin manager issue
Edit: this has been fixed)