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pick place config
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mrceki committed May 11, 2023
1 parent 0d731b7 commit 6bcc14f
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47 changes: 47 additions & 0 deletions air_moveit_config/config/air_config-2.yaml
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# Total planning attempts
max_solutions: 10


# Planning group and link names
arm_group_name: "air"
eef_name: "gripper"
hand_group_name: "gripper"
hand_frame: "qbhand_base_link"

# Poses
hand_open_pose: "open"
hand_close_pose: "full_closed"
arm_home_pose: "home2"

# Scene frames
world_frame: "world"
table_reference_frame: "world"
object_reference_frame: "world"
surface_link: "table"

# Collision object for picking
# CYLINDER object specifications
object_name: "49"
object_dimensions: [0.05, 0.01] # [height, radius]
object_pose: [0.55, -0.25, 0.7, 0, 0, 0]

# Table model
spawn_table: true
table_name: "table"
table_dimensions: [2, 2, 0.001] # [length, width, height]
table_pose: [0.2, -0.85, 0.65, 0, 0, 0]

# Gripper grasp frame transform [x,y,z,r,p,y]
grasp_frame_transform: [-0.08, 0.124, 0.12, 1.571, 0, 0]

# Place pose [x,y,z,r,p,y]
place_pose: [0.12, -0.7, 0.8, 0, 0, 0]
place_surface_offset: 0.0005 # place offset from table

# Valid distance range when approaching an object for picking
approach_object_min_dist: 0.01
approach_object_max_dist: 0.1

# Valid createObjectheight range when lifting an object after pick
lift_object_min_dist: 0.01
lift_object_max_dist: 0.1
49 changes: 49 additions & 0 deletions air_moveit_config/config/air_config-3.yaml
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# Total planning attempts
max_solutions: 10


# Planning group and link names
arm_group_name: "air"
eef_name: "gripper"
hand_group_name: "gripper"
hand_frame: "qbhand_base_link"

# Poses
hand_open_pose: "open"
hand_close_pose: "closed"
arm_home_pose: "home2"

# Scene frames
world_frame: "world"
table_reference_frame: "world"
object_reference_frame: "world"
surface_link: "table"

# Collision object for picking
# CYLINDER object specifications
object_name: "47"
object_dimensions: [0.05, 0.01] # [height, radius]
object_pose: [0.55, -0.25, 0.7, 0, 0, 0]

# Table model
# Table model
spawn_table: true
table_name: "table"
table_dimensions: [2, 2, 0.001] # [length, width, height]
table_pose: [0.2, -0.85, 0.63, 0, 0, 0]

# Gripper grasp frame transform [x,y,z,r,p,y]
grasp_frame_transform: [-0.05, 0.12, 0.12, 1.571, 0, 0]

# Place pose [x,y,z,r,p,y]
place_pose: [0.42, -0.77, 0.8, 0, 0, 0]
place_surface_offset: 0.0005 # place offset from table

# Valid distance range when approaching an object for picking
approach_object_min_dist: 0.01
approach_object_max_dist: 0.1

# Valid createObjectheight range when lifting an object after pick
lift_object_min_dist: 0.001
lift_object_max_dist: 0.1

30 changes: 15 additions & 15 deletions air_moveit_config/config/air_config.yaml
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@@ -1,5 +1,5 @@
# Total planning attempts
max_solutions: 1000
max_solutions: 10


# Planning group and link names
Expand All @@ -11,37 +11,37 @@ hand_frame: "qbhand_base_link"
# Poses
hand_open_pose: "open"
hand_close_pose: "full_closed"
arm_home_pose: "up"
arm_home_pose: "home2"

# Scene frames
world_frame: "world"
table_reference_frame: "world"
object_reference_frame: "world"
surface_link: "table"
surface_link: "base_link"

# Collision object for picking
# CYLINDER object specifications
object_name: "sphere"
object_name: "80"
object_dimensions: [0.05, 0.01] # [height, radius]
object_pose: [0.55, -0.25, 0.7, 0, 0, 0]
object_pose: [0.55, -0.25, 0.61, 0, 0, 0]

# Table model
spawn_table: True
spawn_table: true
table_name: "table"
table_dimensions: [0.4, 0.5, 0.2] # [length, width, height]
table_pose: [0.4, -0.21, 0.69, 0, 0, 0]
table_dimensions: [2, 2, 0.001] # [length, width, height]
table_pose: [0.2, -0.85, 0.65, 0, 0, 0]

# Gripper grasp frame transform [x,y,z,r,p,y]
grasp_frame_transform: [0.0, 0.07, 0.13, 1.571, 0, 0]
grasp_frame_transform: [-0.08, 0.15, 0.12, 1.571, 0, 0]

# Place pose [x,y,z,r,p,y]
place_pose: [0.59, -0.25, 0.82, 0, 0, 0]
place_pose: [0.12, -0.86, 0.8, 0, 0, 0]
place_surface_offset: 0.0005 # place offset from table

# Valid distance range when approaching an object for picking
approach_object_min_dist: 0.00
approach_object_max_dist: 0.25
approach_object_min_dist: 0.01
approach_object_max_dist: 0.1

# Valid height range when lifting an object after pick
lift_object_min_dist: 0.00
lift_object_max_dist: 0.15
# Valid createObjectheight range when lifting an object after pick
lift_object_min_dist: 0.02
lift_object_max_dist: 0.1
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