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Release v0.8.2
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my-th-os committed Aug 4, 2019
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2 changes: 1 addition & 1 deletion CHANGELOG.txt
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Version 0.8.2 - in progress
Version 0.8.2 - 2019-08-04
- list all GameData dirs used by a vessel's / all vessels' parts - thanks to TheCardinal
- online check for updates (orange link may appear bottom right)
- small visual enhancements
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Binary file removed KML.zip
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2 changes: 1 addition & 1 deletion KML/CHANGELOG.txt
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Version 0.8.2 - in progress
Version 0.8.2 - 2019-08-04
- list all GameData dirs used by a vessel's / all vessels' parts - thanks to TheCardinal
- online check for updates (orange link may appear bottom right)
- small visual enhancements
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4 changes: 2 additions & 2 deletions KML/Properties/AssemblyInfo.cs
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.8.1.9")]
[assembly: AssemblyFileVersion("0.8.1.9")]
[assembly: AssemblyVersion("0.8.2.0")]
[assembly: AssemblyFileVersion("0.8.2.0")]
10 changes: 5 additions & 5 deletions KML/README.txt
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KML - Kerbal Markup Lister v0.8.1 - 2019-05-09 (WIP) - A persistence file editor for Kerbal Space Program
KML - Kerbal Markup Lister v0.8.2 - 2019-08-04 (WIP) - A persistence file editor for Kerbal Space Program
KSP Forum: http://forum.kerbalspaceprogram.com/index.php?/topic/133971-win-kml-persistence-file-editor/

Do you face a problem with broken docking ports or need just a little fuel-cheating? Do you got tired of editing save games in a text editor with long loading time and so much scrolling to compare different parts and vessels? So did I and decided to make a more helpful external editor to display the XML-like structure (the "KML" - Kerbal Markup Language) in a tree view and pick out vessels, kerbals and parts to be displayed in more eye-candy way.
Expand All @@ -8,10 +8,10 @@ The current version is not feature-complete but so far functional and already he
Any feedback, more testing, bug reports and suggestions are very welcome.

New Features
copy & paste attributes
more keyboard controls - thanks to Geowil
attributes in kerbals tab now with same functionality as in tree
reduced warning noise on node attachments
list all GameData dirs used by a vessel's / all vessels' parts - thanks to TheCardinal
online check for updates (orange link may appear bottom right)
bugfix when having a collider as third parameter to srfN attribs - thanks to Bruce the Loon
tested with KSP 1.7.3 - thanks to Bruce the Loon

Features
• open SFS and CRAFT files
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10 changes: 5 additions & 5 deletions README.txt
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@@ -1,4 +1,4 @@
KML - Kerbal Markup Lister v0.8.1 - 2019-05-09 (WIP) - A persistence file editor for Kerbal Space Program
KML - Kerbal Markup Lister v0.8.2 - 2019-08-04 (WIP) - A persistence file editor for Kerbal Space Program
KSP Forum: http://forum.kerbalspaceprogram.com/index.php?/topic/133971-win-kml-persistence-file-editor/

Do you face a problem with broken docking ports or need just a little fuel-cheating? Do you got tired of editing save games in a text editor with long loading time and so much scrolling to compare different parts and vessels? So did I and decided to make a more helpful external editor to display the XML-like structure (the "KML" - Kerbal Markup Language) in a tree view and pick out vessels, kerbals and parts to be displayed in more eye-candy way.
Expand All @@ -8,10 +8,10 @@ The current version is not feature-complete but so far functional and already he
Any feedback, more testing, bug reports and suggestions are very welcome.

New Features
copy & paste attributes
more keyboard controls - thanks to Geowil
attributes in kerbals tab now with same functionality as in tree
reduced warning noise on node attachments
list all GameData dirs used by a vessel's / all vessels' parts - thanks to TheCardinal
online check for updates (orange link may appear bottom right)
bugfix when having a collider as third parameter to srfN attribs - thanks to Bruce the Loon
tested with KSP 1.7.3 - thanks to Bruce the Loon

Features
• open SFS and CRAFT files
Expand Down

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