SquatGrow is a mod that allows you to grow crops by squatting on them in a highly configurable way.
Feeling weak in Minecraft and not getting enough gains? Well throw away your bonemeal and start squatting!
With Squat Grow your plant will grow twice as fast and feel the gains!
All you need to do is press your sneak key until you are happy with the growth of your plant.
You can configure the plants affected using the registry name of the plant or using tags, there is also an option to use a blacklist or a whitelist along with changing the effect range
Get the mod on CurseForge or Modrinth
- Grow crops by squatting on them
- Configurable growth chances
- Configurable growth multipliers
- Configurable requirements for growth
- Sort of API for other mods to add custom squat actions
- You can see an example of this via the
actions.special.DirtToGrassAction
class
- You can see an example of this via the
- Special actions for certain blocks
- Grass block in offhand to quickly convert dirt to grass
- Mod integration
- AE2 Crystals
- Mystical Agriculture Crops
The configuration file is located at config/squatgrow-common.yaml
and is generated when you first run the game with the mod installed.
ae2Multiplier: 4
allowAdventureTwerking: true
chance: 1.0
debug: false
enableAE2Accelerator: true
enableDirtToGrass: true
enableMysticalCrops: true
hoeTakesDamage: false
ignoreList: ['minecraft:grass_block', 'minecraft:grass', 'minecraft:tall_grass', 'minecraft:netherrack', 'minecraft:warped_nylium', 'minecraft:crimson_nylium']
randomTickMultiplier: 4
range: 16
requireHoe: false
requirements:
durabilityDamage: 1
enabled: false
equipmentRequirement:
HEAD: 'minecraft:iron_helmet'
heldItemRequirement: ["minecraft:diamond_hoe", "minecraft:golden_hoe"]
requiredEnchantment: ''
requiredItemTakesDamage: false
sugarcaneMultiplier: 4
useWhitelist: false
Option | Description | Default |
---|---|---|
chance |
The chance for growth to occur | 1.0 |
allowAdventureTwerking |
Whether or not to allow adventure twerking | true |
enableDirtToGrass |
Whether or not to enable dirt to grass conversion when a grass block is in your offhand | true |
enableMysticalCrops |
Whether or not to enable mystical agriculture crop growth | true |
sugarcaneMultiplier |
The multiplier for sugarcane growth | 4 |
randomTickMultiplier |
The multiplier for random ticks for blocks that grow via random ticks | 4 |
range |
The range in which to check for blocks to grow | 16 |
debug |
Whether or not to enable debug mode | false |
requireHoe |
Whether or not to require a hoe to be held to grow crops (Depercated, please do not use) | false |
hoeTakesDamage |
Whether or not to take damage when using a hoe to grow crops (Depercated, please do not use) | false |
useWhitelist |
Whether or not to use a whitelist or blacklist for blocks to grow | false |
ignoreList |
A list of blocks to ignore when growing crops (When whitelist is enabled, this is used as the whitelist) | See above |
The requirements system is a new system that allows you to require certain items to be held or equipment to be worn to grow crops.
Option | Description | Default |
---|---|---|
requirements |
The requirements system for growing crops | N/a |
requirements.enabled |
Whether or not to enable the requirements system | false |
requirements.heldItemRequirement |
A list of items that are required to be held to grow crops | [] |
requirements.equipmentRequirement |
A map of equipment slots to items that are required to be worn to grow crops | {} |
requirements.requiredEnchantment |
The enchantment that is required to grow crops | '' |
requirements.requiredItemTakesDamage |
Whether or not the required item takes damage when growing crops | false |
requirements.durabilityDamage |
The amount of damage to take when growing crops | 1 |
Option | Description | Default |
---|---|---|
enableAE2Accelerator |
Whether or not to enable AE2 growth acceleration | true |
ae2Multiplier |
The multiplier for AE2 growth | 4 |
enableMysticalCrops |
Whether or not to enable mystical agriculture crop growth | true |
For any config value that supports items, you can use the following format:
#<modid>:<item>
- This will be converted to an item tag upon loading the config<modid>:<item>
- This will be converted to an item upon loading the config
This mod is licensed under All Rights Reserved.
You are free to use this mod in any modpack you want via CURSEFORGE. No need to ask for permission.
Distribution permission is given to Feed The Beast and Curseforge. You may not distribute this mod on any other platform without my permission.