3.46.1-pre.1
marwie
released this
29 Jul 13:12
·
119 commits
to main
since this release
Needle Engine
- Fix: WebXR teleport and rotation now takes user position in rig space into account. This means when teleporting the user is now placed at the expected ray target point and when rotating the user is rotated around himself as expected (and the position stays the same)
- Fix: Animation component
fadeDuration
didn't fade out previously playing animations but instead stop immediately
Unity Integration
- Fix: Update dialogue
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples