Skip to content

3.47.0-pre

Compare
Choose a tag to compare
@marwie marwie released this 31 Jul 12:54
· 119 commits to main since this release

Needle Engine

  • Add: accelerated raycasting using three-mesh-bvh. All calls to physics.raycast() now use a spatial grid solution under the hood to improve raycasting performance. (This can be disabled in the raycasting options by setting useAcceleratedRaycast: false)
  • Add: physics.engine.raycast methods now have an option to ignore the ignoreRaycastLayer on the Object3D (the three.js layer 2 is used to exclude objects from raycasting. This means setting layers.set(2) is equivalent to "Do not raycast on this object")
  • Minor UI performance improvements

Links

Download for UnityDownload for BlenderDocumentationAPILive Samples