Skip to content

Commit

Permalink
Fix some formatting in item descriptions (foundryvtt#16568)
Browse files Browse the repository at this point in the history
  • Loading branch information
simonward authored Sep 18, 2024
1 parent cb01141 commit f18f40a
Show file tree
Hide file tree
Showing 4 changed files with 5 additions and 5 deletions.
4 changes: 2 additions & 2 deletions packs/equipment/wooden-nickel.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"_id": "z8lwQLmqyhjcvibq",
"img": "systems/pf2e/icons/default-icons/consumable.svg",
"img": "icons/equipment/neck/necklace-simple-carved-wood.webp",
"name": "Wooden Nickel",
"system": {
"baseItem": null,
Expand All @@ -11,7 +11,7 @@
"containerId": null,
"damage": null,
"description": {
"value": "<p><strong>Activate</strong> <span class=\"action-glyph\">3</span> envision; Prerequisites You are a master in Deception.</p>\n<hr />\n<p>This rough wooden coin hangs from a string drilled through a hole at its center. When you Activate the wooden nickel, for 10 minutes, you can cause any object you touch of 2 Bulk or less to look, feel, and smell like valuables of a similar size crafted from a precious metal of your choice.</p>\n<p>A creature that touches or Interacts with an affected object can attempt a Perception check against your Deception DC to disbelieve the illusion, and a successful check against your Deception DC with Crafting or an appropriate Lore skill will also reveal the item's true nature. After 10 minutes have elapsed since you Activated the wooden nickel, all affected objects revert to their true form.</p>"
"value": "<p><strong>Activate</strong> <span class=\"action-glyph\">3</span> envision</p>\n<p><strong>Prerequisites</strong> You are a master in Deception</p><hr /><p>This rough wooden coin hangs from a string drilled through a hole at its center. When you Activate the <em>wooden nickel</em>, for 10 minutes, you can cause any object you touch of 2 Bulk or less to look, feel, and smell like valuables of a similar size crafted from a precious metal of your choice.</p>\n<p>A creature that touches or Interacts with an affected object can attempt a @Check[perception|against:deception|rollerRole:target] check against your Deception DC to disbelieve the illusion, and a successful check against your Deception DC with @Check[crafting|against:deception|rollerRole:target] or an appropriate Lore skill will also reveal the item's true nature. After 10 minutes have elapsed since you Activated the <em>wooden nickel</em>, all affected objects revert to their true form.</p>"
},
"hardness": 0,
"hp": {
Expand Down
2 changes: 1 addition & 1 deletion packs/familiar-abilities/grasping-tendrils.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
},
"category": "familiar",
"description": {
"value": "<p>Prerequisites @UUID[Compendium.pf2e.feats-srd.Item.Leshy Familiar Secrets]</p>\n<p>Your familiar can extend vines or similar tendrils, increasing its reach to 15 feet.</p>"
"value": "<p><strong>Prerequisites</strong> @UUID[Compendium.pf2e.feats-srd.Item.Leshy Familiar Secrets]</p>\n<p>Your familiar can extend vines or similar tendrils, increasing its reach to 15 feet.</p>"
},
"publication": {
"license": "ORC",
Expand Down
2 changes: 1 addition & 1 deletion packs/familiar-abilities/purify-air.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
},
"category": "familiar",
"description": {
"value": "<p>Prerequisites @UUID[Compendium.pf2e.feats-srd.Item.Leshy Familiar Secrets]</p>\n<p>Your familiar recycles air, providing enough oxygen for a Medium creature in areas with stale air, such as a sealed chamber or extradimensional space. If the leshy is within the area of an inhaled poison effect or an effect that relies on smell, creatures within a @Template[emanation|distance:15] from the leshy gain a +2 circumstance bonus to their saving throws against the effect.</p>"
"value": "<p><strong>Prerequisites</strong> @UUID[Compendium.pf2e.feats-srd.Item.Leshy Familiar Secrets]</p>\n<p>Your familiar recycles air, providing enough oxygen for a Medium creature in areas with stale air, such as a sealed chamber or extradimensional space. If the leshy is within the area of an inhaled poison effect or an effect that relies on smell, creatures within a @Template[emanation|distance:15] from the leshy gain a +2 circumstance bonus to their saving throws against the effect.</p>"
},
"publication": {
"license": "ORC",
Expand Down
2 changes: 1 addition & 1 deletion packs/familiar-abilities/verdant-burst.json
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
},
"category": "familiar",
"description": {
"value": "<p>Prerequisites @UUID[Compendium.pf2e.feats-srd.Item.Leshy Familiar Secrets]</p>\n<p>When your familiar dies, it releases its primal energy to cast the 3-action version of @UUID[Compendium.pf2e.spells-srd.Item.Heal], heightened to a rank 1 lower than your highest-rank spell slot. The heal spell gains a status bonus equal to twice the spell's rank to the Hit Points it restores to plants. You must be able to cast 2nd-rank spells using spell slots to select this familiar ability.</p>"
"value": "<p><strong>Prerequisites</strong> @UUID[Compendium.pf2e.feats-srd.Item.Leshy Familiar Secrets]</p>\n<p>When your familiar dies, it releases its primal energy to cast the 3-action version of @UUID[Compendium.pf2e.spells-srd.Item.Heal], heightened to a rank 1 lower than your highest-rank spell slot. The heal spell gains a status bonus equal to twice the spell's rank to the Hit Points it restores to plants. You must be able to cast 2nd-rank spells using spell slots to select this familiar ability.</p>"
},
"publication": {
"license": "ORC",
Expand Down

0 comments on commit f18f40a

Please sign in to comment.