Set up build workflow to publish releases #1
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name: build | |
on: | |
push: | |
paths-ignore: [LICENSE, README.md] | |
pull_request: | |
paths-ignore: [LICENSE, README.md] | |
jobs: | |
create_release: | |
name: Create release | |
runs-on: ubuntu-latest | |
if: "!contains(github.event.head_commit.message, '[ci skip]')" | |
outputs: | |
upload_url: ${{ steps.create_release.outputs.upload_url }} | |
steps: | |
- name: Get short SHA | |
id: vars | |
run: | | |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV | |
- name: Create release | |
id: create_release | |
uses: actions/create-release@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
tag_name: r${{ github.run_number }}-${{ github.ref_name }} | |
release_name: Build ${{ env.GITHUB_SHA_SHORT }} | |
draft: false | |
prerelease: true | |
build: | |
name: ${{matrix.os}}-${{matrix.game}}-sm${{matrix.sm}} | |
needs: create_release | |
runs-on: ${{matrix.os}} | |
strategy: | |
matrix: | |
os: [ubuntu-20.04] | |
game: [tf2] | |
sm: ['1.11'] | |
include: | |
- os: ubuntu-20.04 | |
os_short: linux | |
package_ext: .tar.gz | |
branch: 1.11-dev | |
steps: | |
- name: setup env | |
shell: bash | |
run: | | |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV | |
- name: setup linux | |
if: runner.os == 'Linux' | |
run: | | |
sudo dpkg --add-architecture i386 | |
sudo apt-get update | |
sudo apt-get install -y clang g++-multilib | |
echo "CC=clang" >> $GITHUB_ENV | |
echo "CXX=clang++" >> $GITHUB_ENV | |
- name: clone hl2sdk | |
uses: actions/checkout@main | |
with: | |
repository: alliedmodders/hl2sdk | |
ref: ${{matrix.game}} | |
path: hl2sdk-${{matrix.game}} | |
- name: clone sourcemod | |
uses: actions/checkout@main | |
with: | |
repository: alliedmodders/sourcemod | |
ref: ${{matrix.branch}} | |
path: sourcemod-${{matrix.sm}} | |
submodules: recursive | |
- name: clone metamod | |
uses: actions/checkout@main | |
with: | |
repository: alliedmodders/metamod-source | |
ref: ${{matrix.branch}} | |
path: metamod-${{matrix.sm}} | |
- name: Set up Python | |
uses: actions/setup-python@v4 | |
with: | |
python-version: '3.x' | |
- name: Checkout ambuild | |
run: | | |
python -m pip install wheel | |
pip install git+https://github.com/alliedmodders/ambuild | |
- name: clone ext | |
uses: actions/checkout@main | |
with: | |
path: extenson | |
- name: build ext | |
working-directory: extenson | |
run: | | |
mkdir build | |
cd build | |
python ../configure.py --enable-optimize --sm-path="${{github.workspace}}/sourcemod-${{matrix.sm}}" --mms-path="${{github.workspace}}/metamod-${{matrix.sm}}" --sdks=${{matrix.game}} | |
ambuild | |
- name: Build Package (Linux) | |
if: runner.os == 'Linux' | |
working-directory: extenson/build | |
shell: bash | |
run: | | |
pushd package | |
tar -czf "../package.${{ matrix.package_ext }}" --owner=0 --group=0 addons | |
popd | |
- name: Upload Release Asset | |
id: upload-release-asset | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ needs.create_release.outputs.upload_url }} | |
asset_path: extenson/build/package.${{ matrix.package_ext }} | |
asset_name: package.${{ matrix.package_ext }} | |
asset_content_type: application/octet-stream |