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Bump version to 0.0.4 and update license year
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nunofachada committed May 3, 2024
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2 changes: 1 addition & 1 deletion lib/DecisionTrees/ActionNode.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/DecisionTrees/DecisionNode.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/DecisionTrees/DecisionTrees.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.DecisionTrees</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.DecisionTrees
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2 changes: 1 addition & 1 deletion lib/DecisionTrees/IDecisionTreeNode.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/DecisionTrees/RandomDecisionBehaviour.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/FSMs/FSMs.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.FSMs</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.FSMs package
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2 changes: 1 addition & 1 deletion lib/FSMs/State.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/FSMs/StateMachine.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/FSMs/Transition.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/NGrams/ActionFrequency.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/NGrams/HierachNGram.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/NGrams/INGram.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/NGrams/NGram.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/NGrams/NGrams.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.NGrams</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.NGrams package
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2 changes: 1 addition & 1 deletion lib/NaiveBayes/Attrib.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/NaiveBayes/AttribCount.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/NaiveBayes/NaiveBayes.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.NaiveBayes</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.NaiveBayes package
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2 changes: 1 addition & 1 deletion lib/NaiveBayes/NaiveBayesClassifier.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PCG/Landscape.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PCG/Noise.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/PCG/PCG.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.PCG</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.PCG package
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2 changes: 1 addition & 1 deletion lib/PRNG/LCG48.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/PRNG/PRNG.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.PRNG</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.PRNG package
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2 changes: 1 addition & 1 deletion lib/PRNG/Randu.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PRNG/XorShift128.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/AStarPathFinder.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/Connection.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/DijkstraPathFinder.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/Graph.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/IConnection.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/IGraph.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/PathFinding/IPathFinder.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/PathFinding/PathFinding.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.PathFinding</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.PathFinding
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2 changes: 1 addition & 1 deletion lib/QRNG/Halton.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/QRNG/QRNG.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.QRNG</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.QRNG package
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2 changes: 1 addition & 1 deletion lib/Util/ClassManager.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/Util/ListPlusOneWrapper.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/Util/ReadOnlyListSegment.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/Util/RingList.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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2 changes: 1 addition & 1 deletion lib/Util/Stats.cs
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/* Copyright (c) 2018-2023 Nuno Fachada and contributors
/* Copyright (c) 2018-2024 Nuno Fachada and contributors
* Distributed under the MIT License (See accompanying file LICENSE or copy
* at http://opensource.org/licenses/MIT) */

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4 changes: 2 additions & 2 deletions lib/Util/Util.csproj
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<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<PackageId>LibGameAI.Util</PackageId>
<Version>0.0.3</Version>
<Version>0.0.4</Version>
<Authors>Nuno Fachada</Authors>
<Copyright>Copyright (c) 2018-2023 Nuno Fachada and Contributors</Copyright>
<Copyright>Copyright (c) 2018-2024 Nuno Fachada and Contributors</Copyright>
<Description>
LibGameAI is a .NET Standard 2.1 library of AI algorithms for video games
with a focus on education. In particular, the LibGameAI.Util package
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