Skip to content

Commit

Permalink
#3 add listeners, start of display framework
Browse files Browse the repository at this point in the history
  • Loading branch information
obriensystems committed Jul 11, 2017
1 parent b88806e commit be4121c
Showing 1 changed file with 82 additions and 14 deletions.
96 changes: 82 additions & 14 deletions onap-demo.web/src/main/resources/static/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<style>
body {
font-family: Monospace;
background-color: #aaa;
background-color: #ddd;
margin: 0px;
overflow: hidden;
}
Expand All @@ -23,13 +23,26 @@
color: #fff;
}
</style>
<!-- script src="http://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script-->
<script src="https://code.jquery.com/jquery-3.2.1.js"></script>
<script>
$.ajax({
url: "/api",
data: {
zipcode: 97201
},
success: function( result ) {
console.log(result);
$( "#north" ).html( "<strong>" + result + "</strong> degrees" );
}
});
</script>

</head>
<body>
<div id="north">north</div>
<div id="center">center</div>
<div id="d2>">d2</div>
<table><tr><td>
<div id="d3">
<script src="https://fb.me/react-15.0.1.js"></script>
<script src="https://fb.me/react-dom-15.0.1.js"></script>
Expand All @@ -49,6 +62,8 @@
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var group, camera, scene, renderer, frameStep, maxFrame;
var cube1material, cube1state, texture1, texture2, aspect, gridOffset, layerOffset;
var mouseObjects = []; // for intersections
var count = 0;
maxFrame = 20; frameStep = 10;
aspect = 2;
gridOffset = 0.75;
Expand All @@ -64,7 +79,7 @@
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth / (3/2), window.innerHeight / ((3/2) * aspect) );
renderer.setClearColor(0x999999, 1); // bg
renderer.setClearColor(0xe0e0e0, 1); // bg
document.body.appendChild( renderer.domElement );

// https://threejs.org/docs/#api/cameras/PerspectiveCamera
Expand All @@ -79,12 +94,12 @@
controls.maxPolarAngle = Math.PI / 2;
//controls.enablePan = true;

scene.add( new THREE.AmbientLight( 0x222222 ) );
scene.add( new THREE.AmbientLight( 0x111111 ) );

// light
var light = new THREE.PointLight( 0xffffff, 1 );
camera.add( light );
scene.add( new THREE.AxisHelper( 20 ) );
//scene.add( new THREE.AxisHelper( 20 ) );

// textures
var loader = new THREE.TextureLoader();
Expand All @@ -97,7 +112,7 @@
//https://threejs.org/docs/#api/geometries/BoxGeometry
//var pointsGeometry = new THREE.DodecahedronGeometry( 10 );
//var cubeGeo = new THREE.BoxGeometry( 2*gridOffset,2*gridOffset,2*gridOffset);
var cubeGeo = new THREE.CylinderGeometry(2*gridOffset, 2*gridOffset, gridOffset, 32);
var cubeGeo = new THREE.CylinderGeometry(1*gridOffset, 1*gridOffset, 0.5*gridOffset, 64);
texture1 = loader.load('textures/sprites/logo_onap_4x.png')
texture2 = loader.load('textures/sprites/logo_onap_4xtint.png')
//var material = new THREE.PointsMaterial( { color: 0x0080ff, map: texture, size: 1, alphaTest: 0.5} );
Expand All @@ -120,8 +135,32 @@
var mesh = new THREE.Mesh( meshGeometry, meshMaterial);//.clone() );
mesh.material.side = THREE.FrontSide; // front faces
mesh.renderOrder = 1;
mesh.position.y = gridOffset;
mesh.position.y = (gridOffset / 4) + layerOffset;
group.add( mesh );
mouseObjects.push(mesh);




// VMs
var meshVM;
var vmGeo;
var meshMaterialVM;
var meshGeometryVM;
var vmSize = 1;
for(var vm=-1; vm<2;vm++){
vmGeo = new THREE.BoxGeometry( 1*gridOffset,0.5*gridOffset,1*gridOffset);
meshMaterialVM = new THREE.MeshLambertMaterial( { color: 0xdfdfff, opacity: 0.9, transparent: false} );
meshGeometryVM = new THREE.ConvexBufferGeometry(vmGeo.vertices );
meshVM = new THREE.Mesh( meshGeometryVM, meshMaterialVM);//.clone() );
meshVM.material.side = THREE.FrontSide; // front faces
meshVM.renderOrder = 1;
meshVM.position.y = (gridOffset / 4) * vmSize;
meshVM.position.x = gridOffset + ((vm * gridOffset) * 6) - gridOffset;
group.add( meshVM );
mouseObjects.push(meshVM);
}


// layers
var oz = 10 * gridOffset;
Expand Down Expand Up @@ -298,11 +337,18 @@
if(cube1state < 1) {
//cube1material.map = texture1;
//cube1material.opacity = 1.0;
cube1material.color.set(0xff0000);
cube1material.color.set(0xff0060);
document.getElementById('phases-t4').bgColor='#ff0050';
document.getElementById('phases-t5').bgColor='#ff0050';
document.getElementById('phases-t6').bgColor='#ff0050';
} else {
//console.log("flash");
//cube1material.opacity = 0.1;
cube1material.color.set(0xffff00);
//cube1material.color.set(0xb0ff04);
cube1material.color.set(0xc0ff40);
document.getElementById('phases-t4').bgColor='#d0d0d0';
document.getElementById('phases-t5').bgColor='#d0d0d0';
document.getElementById('phases-t6').bgColor='#d0d0d0';
}
cube1state = 1 - cube1state;
}
Expand All @@ -318,13 +364,35 @@
renderer.render( scene, camera );
}


// find intersections
var raycaster = new THREE.Raycaster();
var mouse = new THREE.Vector2();

// mouse listener
document.addEventListener( 'mousedown', function( event ) {
var rect = renderer.domElement.getBoundingClientRect();
mouse.x = ( ( event.clientX - rect.left ) / ( rect.width - rect.left ) ) * 2 - 1;
mouse.y = - ( ( event.clientY - rect.top ) / ( rect.bottom - rect.top) ) * 2 + 1;
raycaster.setFromCamera( mouse, camera );
intersects = raycaster.intersectObjects( mouseObjects );
if ( intersects.length > 0 ) {
document.getElementById('center').innerHTML = 'INTERSECT Count: ' + ++count + intersects[0].point;
//intersects[0].face.color.setRGB( 0.8 * Math.random() + 0.2, 0, 0 );
}
}, false );

</script>
</div>
</td>
<td>two</td>
</tr></table>
<div id="south">south</div>

<div id="south">
<table id="phases">
<tr><td id="phases-t1" bgcolor="#ffff50">Initial Config</td>
<tr><td id="phases-t2" bgcolor="#20c0ff">Service Creation</td></tr>
<tr><td id="phases-t3" bgcolor="#c0ff30">VNF creation</td></tr>
<tr><td id="phases-t4" bgcolor="#ff0050">VF Module Preload</td></tr>
<tr><td id="phases-t5" bgcolor="#ff0050">VF Module Creation</td></tr>
<tr><td id="phases-t6" bgcolor="#c0ff30">Start Closed Loop</td></tr>
</table>
</div>
</body>
</html>

0 comments on commit be4121c

Please sign in to comment.